You might be right now that i read it again, but i would still hold out hope until an answer because it is weirdly worded.
Also, the random reward is in addition to the base “safe and sound” reward
Edit, i'm stupid, its the same as before.
that we don’t know what that is yet. It might suck, it might be good, we don’t know.
depends on how far away the exit will be, the image shows 1.5 km, that’ll take like 12 seconds in a rank 3 prop plane at 500km/h. Hopefully the distance is averaged over the relative average speed of planes for that BR to take about the same time to get to independent of BR match. And again, we don’t know if this is ment to replace the time and take it away or if the timer is kept.
Good change 👍 However, CAS spawn times in GAB still need to be slowed down. There is far far too much CAS spawning in per match in GAB. Having only a 30-60 seconds between waves of CAS is not fun. There is not even enough time to move from one cover location to another before a new wave of CAS is bombing/missiling you. (Even with my fastest light tanks I cannot move around the map fast enough to get a new cover location.)
There needs to be a delay after the last CAS unit dies/exits safely, and when the next group are able to hit the CAS button to start the next wave. At least 30 seconds, 1 minute would be better, so that you have a full minute or two to play/maneuver in your tanks before needing to hide again.
I have gotten 24 kills in a match before with helicopters, I am very good with bombers, strike aircraft, rocket helicopters and missile helicopters. But I want to play my tanks most of the time.
This was while using the Italian VRCC @ 9.3 BR Ground Arcade. Half of these kills were with Heli CAS (I saved the full battle log, 12+ of my kills were in Helis.) Same with the guy on opposing team who got 23 kills. He also vaporized me right as I spawned in once with his Heli (CAS also needs to stop spawning directly behind the enemy spawn point, it’s absurd and completely unfair.)
Safe and Sound is an award: https://wiki.warthunder.com/Awards
It gives you 300 SL as a reward. We have had this award in the game for as long as I can remember.
No, you don’t get penalized or actually do any damage to friendlies in GAB, only in GRB. That change to fighter CAS in GAB was one of the best changes they ever made, they should NOT revert that change, it was an absolute crap show before that change. Don’t change something that’s working perfectly 😂
And you get the safe and sound regardless if you reach the exit, so really you’re spending 10-30 seconds of your 60 seconds for a measly bit of extra SL that doesn’t seem remotely worth it, as the original safe and sound wasn’t worth it in the first place either as otherwise we wouldn’t be talking about this right now.
While I do not disagree with your point, currently I am grinding as much SL as possible to buy more Travel Suitcases, and an extra 7,000 SL is quite a bit compared to my normal total of ~50k/GAB match 😂 So, I will definitely be attempting to utilize this new mechanic personally.
Will we get SP refunds for Jing out of planes on the runway in GRB? IDK if it has been implemented yet, but it would be nice for when I’m in a fighter and there’s no enemy aircraft.
I play GAB most of the time, I am very happy with any logical and rational change to CAS that improves the game mode (I personally think there is still too much CAS in GAB (too many waves per match), however, I will still advocate for positive changes like this.)
Not remove, but move. They can make it so that you only get the reward if you exit and not if the timer runs out. which is what i’ve asked them about above.
oh yes absolutely, i’m just saying that we haven’t got all the info yet so we don’t know how it will work while you are stating things as if they are absolute and will work that way.
sounds like a life motto.
you’ll never be disappointed because you expect the worst and can only ever be pleasantly surprised if something ever exceeds expectations.
Can we also do something about not getting a kill credit for people crashing, ending a fight without no one being rewarded for playing? Why does leaving your plane reward the a player in your vicinity with a kill but crashing does not?
There’s nothing more frustrating then getting on someones six after a few turns only for themt to crash into the ground, by mistake or deliberatly, and you get nothing in return.