Dev server type 03 chu sam



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Decided to use an existing thread instead of making a new one soooooo question.

Anything the Type 03 Chu SAM is missing or everything seems ok? In the sense of bugs/missing features/incorrect stats etc…

There is nothing really missing, the its a lot of just speculative things that are hard to bug report.
The only thing I think is outright wrong with the vehicle that could maybe be bug reported is that the launcher appears to only have a set number of directions that the missile will launch towards. If a target falls between one of these launch directions then it will waste some energy trying to enter the correct flight path after launch.
In the middle that is wrong, but much harder to bug report is the vertical acceleration of the missile is heavily underperforming and if fixed would massively buff the dV of the missile, but actually proving it’s wrong requires using datamined info and Gaijin throws a tantrum when you use hard numbers from the files to do bug reports for some reason.
Other than that, the proximity fuse is stupid short for a missile with 14kg TNTe at 6m which is somehow less than the Type 81 with 3.75kg TNTe at 7m. The closest equivalent to the Type 03 in game is the BUK and it has a 25m fuse. Just going off the size of it’s explosive charge, the Type 03 should have somewhere along the lines of a ~15m fuse, but it’s basically impossible to bug report without numbers, and telling Gaijin that they were stupid when fudging the numbers will have them bury their heads in the sand.

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