The Israeli Namer, weighing roughly 65 tons (the same as the Merkavas in-game) remains bugged with much of its armor still unmodeled to this day as seen in the images below.
Since we can visually see that its internal armor package on its side is not present in-game, as seen above, this should be enough proof to make Gaijin understand that its side armor is roughly comparable to the thickness of Merkava’s turret sides.
As we know, while this might be the Dev Server, the current Namer in-game shares this same layout. This is not an unfinished model as we were promised 6 months ago. Without intervention, Gaijin will likely continue to present this vehicle in a fictional configuration.
We are just not enough for them to care, the ignorance is amazing tbh. So much evidence, and yet the laziness is covered by shallow excuses to fix the damn vehicles.
I would assume the turret’s armor would be better, no? Turrets are usually better armored since they are more likely to get hit. Plus the turret sides here also have angled armor which would improve them. Yes, it definitely misses its armor, but it’s probably not as strong as the turret side armor I reckon.
The Turret in-game should be resistant to the 30mm APFSDS, probably. I remember seeing that figure somewhere on Raphael’s site. What we do know is that this turret should be a SAMSON with STANAG level 4.