Denmark Air Simulator Enduring Confrontations Map with Mirrored Spawn Locations.

Note: The screenshot attached is from a live game. This suggestion is not about adding additional airfields. This suggestion is to give an alternate version that would exist concurrently with current versions where america spawns to the north. No additional airfields are being added in this suggestion. If the screenshot is unfamiliar to you - it’s from prop tiers. Thank you.

Hello!

Presently, the “Denmark” map found in Air Simulator Battles Enduring Confrontation has the Allied Team spawning on the southern half of the map, while axis spawns in the north-west and occasionally on the little islands just north of the big allied landmass to the south-east.

During World War 2 brackets (BRs 1.0-6.0), Allied nations had much wider access to carrier-capable aircraft (either through domestic designs or US lend-lease). There is a whole plethora of USN fighters and strike craft which are found in the US tech Tree, UK tech tree. Although USSR lacks carrier capable aircraft itself, it is often found on the axis side during simulator battles. While not strictly allies due to German occupation, France also frequently makes appearance on the allied side and they have access to USN fighters for carrier operations.

Contrast this with the canonical axis team - Germany, always on axis team regardless of lobby, has no carrier-capable options presently implemented. Italy is much the same. Japan alone carries the axis team for carrier-capability, and there are lobbies where Japan is on Allied side and instead USSR replaces it and thus completely removes axis carrier-capabilities.

This is normally fine.

However, Denmark is a highly asymmetric map as previously stated.

image

Please forgive the low quality of the attached image, but it should still convey the issue quite well. In this image, Blue is Axis and Red is Allies.

As visible in this image, Blue/North Team only has airfields without adequate cover and defences to act as forward bases thus making the aircraft carrier pivotal in providing players a quick and reliable means of contesting the airspace of the south-eastern landmass.

Whereas Red/South Team has access to the frontline (red-blue line with the red arrow) without having to cross a significantly large body of water if they do not wish to spawn on highly vulnerable airfields.

While one would readily argue that the present Enduring Confrontation objective design is not well suited for highly asymmetric map design, such commentary is beyond the scope of this work.

Instead, in this suggestion I would like to introduce a second, mirrored copy of Denmark to the options available for Simulator Battles Enduring Conforntation.

All this suggestion involves, to put it shortly, is to take Denmark, invert the spawn location of the “Always U.S” team (colloqially referred to as “Blue Team” or “Allies”) so they spawn on the North side and consequently invert the spawn location of the “Always Germany” team (colloqially referred to as “Red team” or “axis”) so they spawn on the south side. Differentiate this Denmark through simply calling it “Mirrored Denmark” or perhaps a fancier name at discretion of developers.

And of course, swap the A.I bombers and attackers and survey plane spawn lists to their inverse as well.

Beyond the gameplay options such would pleasantly offer simulator players and thus introduce much desired variety for minimal development work, having a variant where Allies spawn on the Northern side of Denmark would also offer a somewhat more historically plausible Alternate History scenario, given liberation efforts in Norway to the North and Berlin proper being to the south.

[Would you like to see this in-game?]
  • Yes
  • No
0 voters

Note: The screenshot attached is from a live game. This suggestion is not about adding additional airfields. This suggestion is to give an alternate version that would exist concurrently with current versions where america spawns to the north. No additional airfields are being added in this suggestion. If the screenshot is unfamiliar to you - it’s from prop tiers. Thank you.

2 Likes

I’m sorry, but this map is incapable of improvement, even that Cambodian/Vietnamese naval map would do better than this. Denmark is cursed, beyond anything ever for Air Simulator battles, even if they enlarge it by 50km.

+1 for the reasons you described.

A lot of the battles and air capture points also happen on the southern end, putting the north team at an even larger disadvantage. Base bombing also takes a lot longer if you’re on the north too.

I think that would be too “cramped”, especially at higher tiers: The airfields at F5 & D7 would only be about 40km apart, you could literally fire from airfield to airfield.

What would somehow improve the situation on this map (and all others), is if the sides where the teams spawn would be randomized…

I’m not sure I understand how it would be cramped further than it currently is. All I’m proposing is creating an alternate version of the map where spawns are assigned inverse to how they are currently.

Is it because of blue having more carrier capable aircraft?

As I updated my text: The airfields in F5 & D7 are too close! Maybe that would work for low tiers, but certainly not for high tiers, with AA and AG missiles that easily outrange those 40 km between the two bases.

Not inversed, but much much closer.

grafik

Well, in my opinion the way the “teams” are set up is in general one of the major issues we have in Sim EC. There are some countries which can turn up in one or the other teams, but all in all the teams are rarely balanced regarding different aspects or even aircraft represented in specific BR’s.

Those airfields already exist. It’s a screenshot from a live game.

Here’s the clip I screenshotted it from while making the suggestion: https://old.reddit.com/r/WarthunderSim/comments/1h8g2rw/airfield_aaa_does_not_work_not_a_problem_become/

Said clip conveniently also serves to counter proposals of “Just spawn on forward airfields” as there’s a hellcat casually farming people on the forward runway.

2 Likes

Hm, so it’s actually indeed a low tier map. Never seen it, as I only fly in Denmark from maybe 9.0 upwards…

I fully agree with you regarding spawn sides: It really is one of the major problems balance-wise in Sim EC that Blue/Red always spawn on the same side, and it would be much more interesting and fair, if the sides were randomized. And I really don’t see any negative impact this might have.

2 Likes

These airports are only this close on BR’s for piston aircraft. And they appear in different places. Not every match has the same airport layout as in the screenshot.

1 Like

Even at props it’s too cramped