You are just mocking Naval players. ;)
I remember the devs stating that Arcade mode is more popular than Realistic mode. I tried to find this statement in their Q&As, but I failed. The truth is, I don’t even remember where they wrote this.
I also remember that TEC mentioned this statement in one of his videos, but he has so many videos that it’s pretty much impossible to find this specific one (he probably also talked about many other things in this video). But I’m sure the devs confirmed this a few years ago.
You surely remember the 2021 “Ground Breaking” update activity changes. These changes made RP rewards heavily dependent on time alive in the vehicle. The problem is, to get very good activity and RP reward after these changes, you need battles lasting ideally at least 12 minutes. Most Ground and Air Arcade battles are just not long enough (with 6-8 minutes battles at average). This made RP difference between AB and RB game modes even bigger than before. Only Naval Arcade RP is still close to Naval Realistic RP after these changes, because battles there are longer.
If you want to reach top tiers, it would take ages in Air/Ground Arcade nowadays. A year ago I made a small comparison between Air Arcade and Air Realistic. I wanted to check how quickly I can spade the same vehicle in two different game modes:
- to spade Russian Yak-9P in Air Arcade I needed 48 battles with 32 deaths, 104 air kills and 20 ground kills.
- to spade Hungarian Yak-9P in Air Realistic I needed 9 battles with 4 deaths, 17 air kills and 8 ground kills.
Nowadays it only makes sense to play Air Arcade for fun. You won’t achieve anything if you want to actually grind in this game mode. I can also complete score-based events much faster in Air Realistic.
With such unfair rules, I would be surprised if more players still played Air Arcade. The difference in Ground is not that huge, but still significant. Even for new players, it just makes sense to play Realistic nowadays. Especially we have more and more vehicles in the tech trees, so RP is becoming more and more important.