Yes, in service rafales could have 4 Meteor (and 4 more MICA), since there’s only 4 pylons that have been populated IRL (usually only 2 at a time) with meteors. As for the theoretical, just like the EFT, there are proposition with more total missiles including more meteors. There’s a proposition by MBDA for 6 meteors and 4 MICA on a model during the last euronaval (well 1 meteor was replaced by a SCALP, but on the symmetric hard point it’s another meteor and there was also a nuclear missile in the center pylon but that’s another story)
No no no you are not getting a bug report with a model ha ha or I’m going to pull out the 14 Meteor Typhoon render ha ha
ngl, the rafale would make a fine new nuke carrier at top tier. Jaguar without flares is quite annoying above like 11.0
Nation specific nuke aircraft would be cool, TSR2, Vulcan, Mirage IV
tornado
Its too OP
just sum with flares (I’ve never gotten to drop one)
Except that compared to the Typhoon render 10 missiles Rafale is actually a potential consideration for the Rafale F5 thanks to the lift of missile drag issue by upgrading the engines.
Also another change, the RBE2’s 140 degree scan option went from 32 degrees in elevation coverage down to 16 degrees elevation coverage, this now allows for the radar mode to be far more useable in quickly picking up targets.
You understand this is a nerf right? I’m not sure why you’re trying to pass it off as a buff…
This a nerf with a positive effect : First because it’s realistic 140x31 isn’t an option for RBE2 scan paterns afaik. Second because with less air to scan you get more reliable target tracking.
Because the 70x16 was a far more useable option than 70x30 although 70x30 still exists. 140x32 led to detection times taking far too long as that resulted in 14 bars which was now reduced to 7 bars.
The full scan mode isn’t made to be a rapid acquisition mode, its meant to allow for maximum situational awareness by scanning the largest possible volume of sky to find the most simultaneous air contacts and then using the ESA’s ability to rapidly update every contact every 0.04s afterwards.
You use full scan at long range to build the most complete picture of the airspace possible, then focus down using the narrower scans like 30x15.75 if you have to quickly react to a target outside of radar gimbal limits.
This isnt a buff, you’re just using your radar wrong.
If thats true, then its good theyre finally fixing it.
That’s not how ESA’s work at all
In ground RB, players often often being in a protracted short/medium range fight, the enemy can change their position while on the deck very quickly and you need to re-engage after having evaded their missiles. 140x32 was detrimental for this situation due to scanning too long. The 70x16 was also detrimental even if you knew that they were on the deck, just because they may have been outside of the horizontal scan zone. The 140x16 corrects this issue and allows for targets to be quickly detected when you know they’re on the deck but unsure exactly where they are horizontally in relation to you.
Right, so gain a slight edge in the niche scenario where you are playing GFRB, do not see the enemy jet, and have no idea where the enemy jet is via RWR or other context clues, at the expense of losing the literal best radar search mode in the entire game. Brilliant.
I welcome the Rafale nerf, particularly if its historical like alluded to by Kishin, but pretending this is a buff is just stupid.
I’m not one for arguing so let’s concede to your point and say that the Rafale’s radar got nerfed. Add it to another reason to why the MICA EM should get its range fixed so it can properly do BVR with some of its counterparts in the game.
EFT fans rejoice!
Tell that to gaijin. We all know AESA should scan all their vertical + horizontal volume at super fast speeds thanks to T/R modules that act as so many individual radars to allow to track several targets while continuing to scan the air but that’s not how they ccoded them.
They do, but only for targets you’ve already spotted once with the main radar scan, which is why getting your full scan mode halved is so detrimental.
The RBE2-AA radar updates all targets its already seen and have not yet left its gimbal limits every 0.04 seconds in-game.
Thats what this code is for:
Spoiler
F-15E, Rafale, Tornado
Does Rafale have gravity nuke capacity or just missiles btw?