Dassault Rafale - Variants, Characteristics, Armament and Performance

Well, the FoV depends on the specific NVG that you are wearing …

I wouldn’t mind having realistic NVG FoV but this is something that affects all planes.

This is a more realistic example of how the limited FoV works when using NVGs;

The actual pilots eye would see pretty much the entire cockpit but lose peripherals

Scorpion HMD shouldn’t be negatively affected by NVG

This also affects all HMDs with NVG, not just the Scorpion. I don’t know of any HMDs that have the display behind the NVG.

Nope. You can clearly see that peripheral vision is not lost, and in front of him in the NVG the pilot sees a rather narrow sector, since the eye is not close to the NVG eyepieces. AN/AVS-9 FoV is 40 degrees. The game screen’s Fov is about 100-120 degrees, I think. Therefore, the picture I provided above is quite accurate.
Scorpion_HMSD

Rafale pilots NVG, despite having dual tubes peripheral vision still will be impacted.

USAF and others are looking at quad tube panoramic setups for that exact reason

OIP

PNVG, despite its wider FoV, will still have a limited vertical field of view. Something like this
friday-night-lights-a-peek-through-anvis10-pnvg-panoramic-night-vision-goggles

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I didn’t mean it is lost, as in not visible … I mean to say there is not NVG coverage as there is in-game with a filter over your entire screen and FoV.

In my example you can’t see around it because on a tank there are no cockpit lights illuminating your peripheral vision. Still, a pilot will not see much outside of the cockpit from peripherals at night and I’m not sure that would be an easy task to model in the game. Perhaps it can be a better feature for VR / sim.

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From what I know for example Typhoon’s Striker I HMD is not compatible with NVGs …

Atleast the Striker II has integrated NVG

AASM-250 Hammer (SBU-64) - INS and GNSS are not working Community Bug Reporting System

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Well, that one is still in development and has been forever …

Spoiler

Which is so typical of anything related to Eurofighter …

The point being that not all HMDs are necessarily compatible with NVGs.

This is still a problem too and they need fix it ASAP as still have files of EAC in steam folder it need be all fixed

Btw @DirectSupport since you’re back to making bug reports, you gonna bug report the missing MAWS blindspot on the Rafale? The DDM-NG cannot physically see through the aircraft, which creates a MAWS blindspot below the aircraft due to the mounting on the tail. This is blatantly obvious from pictures of the sensors view, with the airframe seen in the picture.

No blindspot for DDM-NG MAWS in-game:

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why ping someone else to report it, report it yourself, and with the amount of talking about it, i doubt it’s serious.

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Currently reporting the MAWS blindspot is very low priority as many other (easier) reports are higher priority. The DDM-NG does have a 360 panoramic view however yes it is blocked by the airframe. However, devs will need to develop unique codes in order to properly model the DDM-NGcoverage as the blindspot at the wingtip is greater than the blindspot towards the back of the aircraft. So it would not be as simple as other maws blindspots where developers simply put +45/-45 that does not properly take into account the airframe.

Further, primary IRST brochure does state it provides warning feature, so that has to be taken into account as well.

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Does rafale have any MAWS built into pylons? Seems like the obvious solution for spherical coverage.

No, but there’s very strong evidence that the SPECTRA transmitters/receivers can also function as radar MAWs since they’re AESA transmitters that can focus extremely accurate beams to missiles or aircrafts. The SPECTRA AESA transmitters are spherical coverage themselves (no blind spots), and because it’s AESA, is not likely to be picked up on RWRs.

Do we know the number of T/R modules and their performance for these arrays?

Nothing on the # of T/R modules. We know some of the specific stated capabilities such as active cancellation, or that SPECTRA can choose any waveform from which to jam with, and that it’s capable of sending specific beams to specific threats. But beyond that, I haven’t done a deep dive into the current documents until Gaijin decides to implement jamming into the game.

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First UAE F4 Standard

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i guess production really increased then, every articles i look say it was for 2027, when dassault said they would increase the rate starting 2025 they really meant it.