Some reports needed to be completely revised. Disregard earlier report posts from today. Thanks to @Mulatu_Astatke and @vizender some reports were revised and new ones were also created.
Welle that’s for recent stuff I remember back then when a lot of player tried to fix the mystère 2a, 2c and Super mystère when they were top tier plane.
They we’rent modified since then in fact the 2C model and 2 A model should be swapped, appart from the gun section.
Yes, this is how ESA radars work.
“Beam splitting” requires multiplication of many radar components (exciter, receiver, signal processor …), which makes the system “beam” times more complex and expensive.
AESA have better reliability and lower energy loses than PESA.
ESA radars in the game are not in their final state and some important features are not implemented yet.
This is true that there is no problem for ESA radars to track detected targets outside the scan zone while searching new contacts there. They can theoretically work simultaneously in BVR and ACM modes or search targets in two zones e.t.c. Reasonable assumption about this may turn to improvements of ESA radars in the game in next updates.
I’ll take the chance to ask about this, are there any plans to fix radars with IRST switching from PD to IR (IRST) even when the sensor switch is non-sensical? Currently, the radar suddenly switches to IRST when the enemy deploys any amount of countermeasures at any aspect and this happens very often. I believe quite a few reports have been made about the issue but I’m not sure if they actually went anywhere.
I know this is off-topic but: Why is the developer tag not highlighted blue like the various moderator tags are? I didn’t even realise you’re a dev until I read the replies 😅