Dassault Rafale - Variants, Characteristics, Armament and Performance

I don’t remember it exactly, but there was one on the official site of dassault that is why the speed limit got reduced another time.

Report was made using the official 750 kts figure from the Dassault website.

It was higher on patch day.

No Blackout/Redout Effects if G-LOC’d while NVD is active

https://community.gaijin.net/issues/p/warthunder/i/tSG7m684cInJ

This is quite annoying with all the night/evening air battles lately (that you can’t even opt out of unlike ground battles).

Would appreciate it if you could forward it.

1 Like

Rafale inconsistent and asymmetric HMD zone in the cockpit

https://community.gaijin.net/issues/p/warthunder/i/bJJWC05GChM5

2 Likes

Scorpion HMD shouldn’t be negatively affected by NVG

https://community.gaijin.net/issues/p/warthunder/i/n5r9UyFmmael

2 Likes

Rafale wrong rollrate

https://community.gaijin.net/issues/p/warthunder/i/H3JGA8wuSyNZ

8 Likes

All Handled, thanks for your reports.

16 Likes

If you want complete accuracy, then the NVG must provide a limited field of view.
Screen_190119_092319.thumb.png.a663486fbdbf407facf072932b19cec7

Does this mean that only modern RWRs could detect AESA Radar emissions?

Well, the FoV depends on the specific NVG that you are wearing …

I wouldn’t mind having realistic NVG FoV but this is something that affects all planes.

This is a more realistic example of how the limited FoV works when using NVGs;

The actual pilots eye would see pretty much the entire cockpit but lose peripherals

Scorpion HMD shouldn’t be negatively affected by NVG

This also affects all HMDs with NVG, not just the Scorpion. I don’t know of any HMDs that have the display behind the NVG.

Nope. You can clearly see that peripheral vision is not lost, and in front of him in the NVG the pilot sees a rather narrow sector, since the eye is not close to the NVG eyepieces. AN/AVS-9 FoV is 40 degrees. The game screen’s Fov is about 100-120 degrees, I think. Therefore, the picture I provided above is quite accurate.
Scorpion_HMSD

Rafale pilots NVG, despite having dual tubes peripheral vision still will be impacted.

USAF and others are looking at quad tube panoramic setups for that exact reason

OIP

PNVG, despite its wider FoV, will still have a limited vertical field of view. Something like this
friday-night-lights-a-peek-through-anvis10-pnvg-panoramic-night-vision-goggles

1 Like

I didn’t mean it is lost, as in not visible … I mean to say there is not NVG coverage as there is in-game with a filter over your entire screen and FoV.

In my example you can’t see around it because on a tank there are no cockpit lights illuminating your peripheral vision. Still, a pilot will not see much outside of the cockpit from peripherals at night and I’m not sure that would be an easy task to model in the game. Perhaps it can be a better feature for VR / sim.

1 Like

From what I know for example Typhoon’s Striker I HMD is not compatible with NVGs …

Atleast the Striker II has integrated NVG

AASM-250 Hammer (SBU-64) - INS and GNSS are not working Community Bug Reporting System

5 Likes

Well, that one is still in development and has been forever …

Spoiler

Which is so typical of anything related to Eurofighter …

The point being that not all HMDs are necessarily compatible with NVGs.

This is still a problem too and they need fix it ASAP as still have files of EAC in steam folder it need be all fixed