To be fair, and considering the amount of bug reports they have in total, i can understand why they went the 8 missiles route
Since i’ve already been on the other side of that spectrum : you usually end up making the choice that takes the least amount of time in the short term, while having an acceptable result for the end-user / customer.
it’s generally not a good solution, because you post pone a change that will end up taking more of your time later down the road, but sometimes you don’t really have a choice ^^’
Fixing the missile would require going through / reviewing documentation, fine tuning the parameters in MICA’s config files to make it work as close as reality (which won’t be as easy as it sounds i believe), while adding 2 Micas can be done quickly, especially if they had already planned it in dev just in case and / or for future Rafale variants.
When it comes to the EF radar, i agree that it should have been fixed already… Lacking range is one thing, but having a unreliable radar at 14.0 is a major issue i’d say.
On the other hand, they had these detailed reports for months… since its addition, it would take few minutes a day or an hour per week and they would have had it by now.
They either increase its scan speed significantly or fix bug affecting all radars… honesly, there are two options for us - they wont touch it at all or increase speed. I lost any hopes in that bug being fixed.
Had an Adats lock and engage me in IRST mode call me a hacker because i dodged his missile at range. He probably didn’t know that the Rafale can detect beam/laser/IR guided missile launches.
The planes that didn’t react to my locks are the F-15C and E, the F-16 and the Grippen, I haven’t played against Russian or Chinese planes yet, but it’s inconsistent, sometimes they react but other times absolutely nothing
For F-16A it was only a non service test aircraft without markings so theres not much of evidence to support the addition. Rafale M F1 on the other hand was photographed with service markings and everything.