Dassault Rafale - Variants, Characteristics, Armament and Performance

Anyone know the corner speed of the Raf we have?

IRL or ingame would love to know both

Corner speed?

the speed at which an aircraft maintains the best turn rate while maintaining its speed

i.e for flankers its 350-377 knots roughly or anything below mach .75 and for f14b its 325 knots, m2k 360 kts at deck etc

Idealy ~600-700 km/h

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Thank you! Hope we can get a more specific number soon but thank you so much!

don t bother that s capt bel he is always complaining

Made the poll public this time so we can see who doesn’t want to have fun

Any changes to loadouts are not “instead of” other fixes. If something is incorrect with a missile and a report is up, that will be separately reviewed and investigated.

Also 8 days ago, you were one of the people requesting an x 8 MICA loadout: Community Bug Reporting System

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Are we getting 4.1 Rafael?

No. We have Rafale F.3R

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Well @DirectSupport made reports back at Seek and Destroy update and they still are pending while MICA needs those range fixes. Plus the devs putting a 50km range limit on the missile is one of the most important issues but it’s still not fixed while this limitation is purely fake. Limitation of a missile range is the battery time not travel distance.

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Would it be rude to say do it faster in this scenario

Because I would like this done very much faster

Sadly it would be great if everything could be done faster, but its not always possible. However the 8 MICA is not connected to any performance reports.

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Do you have any informations on general how/if issues relative to TVC missiles in live environments are being worked on and/or could be fixed in the future ?
I know this is hard stuff to implement correctly, especially in live environment, but instability issues concerning high maneuvering missiles, and especially TVC missiles is only going to get more prevalent as we move forward in the missile technology

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Networking, jamming, IFF, closed loop sensor data fusion, all that stuff

Yeah, well, I changed my mind when I found out it wasn’t actually accurate. Also you can’t deny 8 missiles instead of 6 could lead to a higher win rate which has been used to deny fixes to vehicles before, regardless of user error/performance

I did see you say its not performance connected, but that’s after I said it was either/or

Spin out improvements are always something that are attempted where its possible to do so. Its always best to report any instances you get with the replay and clog, so it can provide the devs with some more evidence. In some situations there may be little that can be done, but its always good to get any suspicious cases checked.

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Will the plane’s roundels be changed to match India’s?

Because historically only Indian F3Rs had the 8 missile configuration

Well done, this is a Dassault and DGA stand, not the French army, it is a demonstration aircraft for sale, not what equips the French army.

the ONLY F3Rs you will see with 8 missiles are either those of Dassault and DGA or those of India

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