Dassault Rafale - Variants, Characteristics, Armament and Performance

Is there a range indicator for the target on the HUD like it appeared on the M2k?

I did a dogfight yesterday against the ETF with the M2k in Sim, i got in a 2 v 1, first one was shot down by Mica, the other on after the a face to face merge was literally behind me in 2 second, while i was still hard turning, never saw that

No, it’s missing as well.

Nope. Not even magic seekerhead until its locked. There is bunch of stuff missing on both hud and radar. Iam pretty sure radar should have altitude coverage indication in numbers. Everything gets it, but its nowhere to be seen on radar and that side view aint it, it cant be reliably used with awacs/gci guidance.

2.43.0.14 is currently live.
Anybody care to check if RBE2 now continuously updates tracks?

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Is it only me or camera wont slave on radar track, tws or stt… It just looks forward. Both camera and irst should be slaved to radar track, even if irst cant see it or camera track it on its own. It should atleast point at it.

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Would be better that the measurement unit was based on players settings altogether imo

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Seems to, at least in test drive its tracking as if you have them locked.

Doesn’t for me either, but if I’m not mistaken it originally did when the f14b got it but got removed for the reason that some found it annoying to use when trying to guide CAS and A2A at the same time. Can’t remember the exact words.

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@Smin1080p_WT

https://community.gaijin.net/issues/p/warthunder/i/Tjtrj57v1238

Why did my pilot model bug report got refused with lame excuse?

Gaijin gave Typhoons to its unique pilot model but somehow Rafale cant get it? Is it so hard to model it and make French Community happy?

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That’s a big with looking around. When you look away from your cursor, it allows you to turn your aircraft with the cursor moving as well (instead of staying fix until you move your mouse). It also deactivate HMD/place the marker back to the cursor.
This is a weird bug that has been present since the introduction of HMS

Edit : if you talked about the OSF camera not slaving to radar, that’s normal. They deactivated since f14 for aircrafts with air-air modes because it was very inconvenient. Only some specialized attack aircrafts with poor air modes have this feature (Su25, Mirage 2000 D…)

Nice, can you drop a short vid (don’t have to, really)?
Also, check if moving the scan zone so that one of the targets is outside of the scan zone (but still within radar limits) stops updating/tracking the target (you can tell it is the case when a target disappears after 4 seconds of being outside of the scan zone).
I don’t think it will work, as IIRC V004 also does not have this ability yet, but it’s worth a try.

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Totally agree

Bro, you are the first person I have seen actually mention this.

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It seems to lose lock of targets that leave the scan zone exactly after 4 seconds like you said (could’ve been 5 but I may have counted a little fast)

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Yeah, then it just does not update targets outside of the scan zone. The threshold for keeping not updated targets seems to be 4 seconds on the RBE2, so it just clear the dot after that.

Wonder if keeping the target outside the scan zone for a second or two and then bring it back will have the radar update it again.

Jokes on you we have primary prove for it as well as pictures and thats how we got it added. And that is is chosen by every nation and lying on reserve

I agree 100%, but I think MFD’s controls would require some more development we don’t have currently. So the fastest solution is to setup a fixed convenient scale OR having the scale automatically adjusting based on player’s altitude

Edit : sorry, you meant for the ft/m unit. Got it. Yes I agree also, actually I just want to have the radar tilt MFD usable in SIM.

Friend of mine just test drove his Rafale and as a not so knowledgable person when it comes to air, I fail to see what makes the aesa radar on the Rafale special in game compared to other normal radars?

It’s not special in game. It’s even very bad. It’s because we are not actually live. It’s basically the second dev server. The update was rushed so much they left stupid bugs. The Rafale’s radar is one of them. It should be AESA, meaning it could have multiple scan lines, and be extremely fast at updating scan in general. In game however it’s just a somewhat fast normal mechanical radar (not even faster than some mechanical ones likely the tornado lol)

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I am having this issue that my radar sometimes loses radar lock for a split second.
it wouldnt even be noticeable, except if my MICA is spooling, it completely cancels it and I have to press the button again.

am I the only one experiencing this?

also side question: is the Rafale supposed to recieve all aspects RWR or are the top and bottom dead angles expected?

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i keep getting the same issue. also, entering cockpit view in replay mode crashes the game. funny bug gaijin