Rafale radar stops providing information on targets (BUG) // Gaijin.net // Issues
Rafale C F3R has incorrect weight // Gaijin.net // Issues
The Rafale C F3R in the game is supposed to weigh about ~400kg less than how it is currently modeled. Thanks to Mulatu and vizender for all the sources and advice. Thanks to kizvy for the testing.
I am fairly sure the bug report mods don’t accept values from wtrti, you need to do it using their tools. As far as I’m aware, there isn’t a way to get total aircraft mass from local host only
They do even if they and devs don’t like it. There’s no other way to get the aircraft mass. They accept it and fix reports all the time based on WTRTI, here’s the latest one that got fixed using data from WTRTI:
P&W TF30 - Overperforming engine response // Gaijin.net // Issues
Here’s one where it was recently accepted:
Rafale incorrect engine response time // Gaijin.net // Issues
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He didn’t use this WTRTI thing. Just a clock.
He used the localhost/WTRTI in order to see the RPM and when it stopped. You have to open the videos.
this is local host not wtrti
Ah fair enough, I’ll include localhost measurements then.
Except WTRTI uses localhost data and can put it to excel or on on-screen-display.
Reposting two reports to get more attention on them:
RBE2 radars should not lose lock on tracks when switching modes // Gaijin.net // Issues
Rafale’s SPECTRA-RWR should display passive ranging // Gaijin.net // Issues
Except that WTRTI isnt accepted for bug reports unlike the localhost
Late reply, but why do canard aircraft get better rip strength with speed? Is there any realistic basis for it?
No clue, I assume that is something they got from whatever information they had regarding Russian canard aircrafts.
1990s su-27m/su-35 had its g load increased to 10 gs. This had canards.
Spoiler
2000s su35 had its g load reduced back to 9 gs and canards removed, it’s probably something similar to that.