Damage Mechanics – Apparent Inconsistency Across Nations

I’ve encountered a pattern of damage behaving inconsistently depending on which nation’s vehicle I’m driving, and I wanted to check if others have noticed this. I have replays for all three examples below.

I’ve unlocked most of the Russian tech tree and have experience with multiple nations’ vehicles. This observation comes from comparative play, not frustration with losing to them.

Example 1: HEAT on Hull
Shot a BMD-4M2’s hull at an angle with a 105mm HEAT round. Direct hit, no spaced armor to absorb it, but the vehicle only turned orange with minimal damage.

Screenshot

Screenshot 2026-06-17 185954

Example 2: HEAT on Component
Driving a Stingray, enemy 2S25 fired a HEAT round at my track/sprocket area (not the hull). Single hit destroyed my vehicle. Same type of round, 90º angle, but vastly different result. Happened weeks ago and I don’t know which replay it could be

Example 3: Splash Damage
Driving a Calliope next to a friendly PT-76 (which has minimal armor). A bomb landed near both of us. My tracks were destroyed and the missile compartment was damaged by the blast. The PT-76, sitting right beside me with significantly thinner armor, took zero damage from the same explosion and immediately helped repair me.

Screenshots


All three suggest NATO vehicles receive full damage calculation while Soviet vehicles either resist or avoid damage that should affect them equally.

Has anyone else experienced this pattern? Particularly across different damage types (HEAT, splash, kinetic) where the same hit behaves differently depending on nation?

I can provide replays if needed. This seems systemic rather than isolated.

  • Yes, frequently
  • Yes, occasionally
  • No, seems consistent
  • I’m not sure
0 voters

Seems like a terribad shot hitting basically nothing along it’s way.

Maybe the bomb didn’t have LoS to the PT-76 ?

The 2S25 example contradicts the “terribad shot” explanation. It destroyed a Stingray by firing at its tracks sideways with no hull penetration. Objectively a worse shot angle than a direct hull hit. If that’s acceptable damage, why does the same hit barely scratch a BMD-4M2?

On the bomb scenario: if LoS was the issue, it would affect both vehicles equally. We were sitting beside each other at nearly identical distances. The sherman has significantly more armour than the PT-76 paper armour. The inconsistency stands

Russian tanks enjoy of certain benefits is not a secret. Similar things are happening since the day one in this game. True classics like russian magic shells, russians fuel tanks eating damage, hidding fire multipliers only for russians or how russians survive bombs can easily deastroy heavies from the other nations.
Sadly this cant be changed because show ruzz weaks in videogames or movies is literally illegal in ruzz.

Show me a clip of that please.

Who says both vehicles had LoS to the bomb ?
PT-76 was pretty far back from you at that point in time.