Probably the reason why they keep adding 2x2m city maps and letting (actually its forcing) top tier ifv play there. Urban maps basically turn “fire and forget” into “forget you can fire”. And all you can do is watch 10.3 t72 kill you because bruhmaster is very good at dealing no dmg to barrels (or letting them shoot normally even if their barrel is red).
9.3 T-72 is still nearly impossible to kill with the 30mm bushmaster. The worst part is the 9030 MK.IV is less survivable than my 10.7 vilkas which gets a remote control turret and AA tracking. Gaijin clearly saw the 9030 and went, i can make that even more worthless.
One of my earlier kills but still, T-72’s are even worse BPA Jon has a very good example within the first 20 seconds of his video
That abrams must’ve been smashing anything after seeing those 10s of humiliation after his skill issue
Apds does better damage but way less pen
Apfsds is sad, so is my aim lmao
@Smin1080p_WT do you know if the devs are actually working on any of the bug reports. Its been a while since these issues were brought up and yet nothing has been done. Again with everyday and no changes it further pushes the idea that the devs had no interest in this vehicle considering its poor state. Any info on whether we can expect these changes to be added within the next 2 years instead of sitting in accepted limbo would be appreciated.
Here’s hoping we get some news soon. The Mk IV deserves better
Not likely unfortunately
Yeah, it seems the fast hotfixes has already gone out, its after christmas and not a week into 2025. we wont be seeing anything done for at least 2 weeks, at a minimum.
Eh, 2 weeks is a nice guess but the MK.IV so far doesn’t have a big enough following to warrant gaijin looking at it anytime soon. PzH 2000, Rafale, EFT, M44 were on multiple nations and much more popular. It only makes sense that gaijin may get around to fixing the MK.IV in the next few years as its far from being close to priorty. Gaijin needs to essentially redo the entire damage model since they didn’t even try with the current MK.IV and to assume that the change would come soon is more cope than anything. Look at the times ive pinged Smin and he ignores it, probably because he has no clue if the devs are working on it as its likely again that the MK.IV was never on their list of things to fix. In my opinion its more likely we will see a premium MK.III or a MK.IV added and that will be correct and maybe they might fix the current MK.IV or they’ll ignore it and hope we just buy the premium model.
If I were to think optimistically, perhaps it’s just that gaijin’s work schedule for the Christmas version was too tight, so they decided to reduce their workload. Therefore, we can understand that the fix for cv90mk4 has just been postponed; But probably they don’t care. Currently, the status of CV90 in the game is very poor, as they are assigned high BR and poor performance
They will surely make changes during spring to the vehicle. There would never be any changes during christmas times anyway so i do believe we will see changes in a few months
Did they ever fix the 9035’s i dont believe they did so its a pretty good chance to assume the MK.IV would be treated the same.
No, 9035’s are still in the same state.
I am just holding out on someone over at gaijin having some common sense, even the bradleys 25 APDS can pen the 9030 Mk.IV right now, not to mention 30MM APFSDS. (At 500M+)
I’m living on hopium and lots of it i must admit.
I mean, f***. there is a reason the CV90 family is lauded as one of, if not THE best IFV in the world for the last 2+ decades.
Also, if you guys have not noticed yet. the spall liner does not cover the area into the fighting compartment from the engine compartment. that is still just a 10CM RHA plate which creates more spalling into the fighting comp…
And that is a problem on all liner equipped CV90’s.
Urghh. time to take another does of that hopium.
@Smin1080p_WT can we expect any changes to be added this week or is it gonna be another week of this vehicle being completely outclassed and irrelevant. If the devs have no interest in fixing it, it would be best to reduce this thing BR. Again with no word from you and nothing being changed about it from the devs i feel its safe to say this vehicle was a late addition especially since no devs or you can explain the weight of the vehicle being 37t for some reason or why the damage model makes no sense and why the armor is somehow worse than its predecessor’s despite BAE stating it can withstand 30mm apfsds from 500mm yet it struggles to withstand 20mm apds from a distance.
Its currently the Christmas / NY holidays for many on the team. So the number of updates and changes over the next week will naturally slow down a little bit.
There are currently 2 open reports on this vehicle:
Armor on the CV90 MKIV is incorrect: Community Bug Reporting System
CV90 Mk.IV - Missing ABM: Community Bug Reporting System
Other than this, there are no other forwarded reports currently to be resolved on the vehicle.
Once there is sufficient data, BR changes for any vehicles will be considered in the next BR update.
So why do the devs continue to close the weight bug reports despite BAE saying its 35t and it has room for an additional 3t. Again it seems the devs have a bias against the report considering they dont explain their idea and why BAE is not a trusted source on this matter.
If the vehicle weighs 37t adding a full crew to it would throw it over its gross weight limit.
Additionally why was 10.7 chosen as its BR when its missing very important features that other 10.7 spike launchers have. Again it just screams last minute addition since the devs didn’t have something ready. No anti air or AA munitions make you inferior to all ifvs since you cant deal with their UAV’s but they can deal with yours, especially if a helicopter comes in to the picture you have to use a spike to kill it which with no survivability thanks to not having a remote turret spikes are even more important. Again this vehicle just doesn’t make sense.
Unfortunately the reports so far have been based on assumptions. BAE themselves say 35-38. The game uses combat weight, not empty weight. Reports with clear information are welcome to clarify the weight and conditions in how that was measured. Nothing has been said about BAE not being a “trusted source”.
The weight stated by BAE is Gross weight, as in maximum allowed total weight it is allowed to be with max load, not it base weight without crew/ammo. That is where most people have an issue with the weight in the game being over 35t