Yes, this vehicle only has the front APS. The APS on both sides of the normal body basically do not work. Sometimes the APS will be hit and overpressure damage will be judged.
Both are fine at 10.7; I’m not arguing for one to go higher or lower. A post fix CRV would definitely be deserving of 10.7, but at this moment in time, it’s a struggle bus.
Top speed matters less than hp/t, because traction for wheeled vehicles has always been lacking in War Thunder, and hp/t is something that can somewhat remedy this issue if it’s high enough. The Vilkas straight up has better mobility, even if the top speed is exactly the same.
A perfect world is if all Spike carriers were to receive ammo-crates, with the exception of the Freccia (both variants, Freccia already has a lot). I’d also love for them to fix the trajectory of Spike missiles, they attack too shallow at the moment.
In my honest and brutal opinion, the Vilkas and the CRV would be fairly equal peers once the Vilkas gets its detailed modules and the CRV gets its APS fixed. At the moment, however, I’d still pick the Vilkas over the CRV any day of the week - the only reason I grinded the CRV was for my Britain lineup.
Were it not for terminators, im sure it would be fine, even with moddeling issues. It would be played exactly the same as Vilkas.
Are you sure thats what you wanted to write? because im trying to make head or tails out of this - if you say that top speed matters less than HP/T, and both CRV and Vilkas have the same top speed, how can Vilkas have better mobility?
you and me both.
Sure, but thats more matter of personal preference, no?
Id pick CRV for my german 10.7 lineup if i could solely because i find the LWS and more smokes outweight the drawbacks.
Yeah, I said this in my original post as well and still stand by that point, if it wasn’t for the BMPT, 10.7 would be better for all vehicles, and especially including the CRV.
Better mobility for me is having acceleration that outmatches another vehicle, top speed does matter but when it goes past 60 km/h, it matters significantly less - for wheeled vehicles that threshold would be around 80 km/h.
Germany will likely get the CRV in the future and probably the unmanned variant, the CRV we’ve got in-game isn’t a Block II, but a technology demonstrator, as mentioned in this bug report.
Nonetheless, I still will play the CRV regardless - it looks beautiful in my opinion

Maybe someday.
I get the point, but playing both Vilkas and Boxer MGS one after another on open maps, I hardly noticed the difference, and Im positive that the same will apply to CRV.
nice to have but ultimately not something thats desperately needed.
indeed. Vilkas is probably THE most favorite IFV of mine (not like there arent some strong contenders tho) so being able to field vehicle similiar to it in different nation was must have for me. Now I just need to contemplate whenever I want the aussie camo.
Been trying to find the photo of Vilkas interier, which I was unable to find. However piecing together the layout of it turret - Samson Mk II RCT on different platforms, mostly slapped onto the BMP-2M offered by czech excalibur army

as well as Šakal
(and effectively czech Pandur II as the Samson Mk II RCT is just further evolution of earlier Samson RCWS-30)


There should be no turret basket.
So only things that should be missing from Vilkas model should be the:
- power pack, as seen both on Boxer MGS and CRV,
- remodeling the current elevation and horizontal drives as FCS,
- as well as driver controls
Safe to say, not much will change due to where these modules are situated.
The Vilkas would be missing the drivers controls, fire control system, power system, enlarged horizontal drive (which should include the bottom section of the turret, similar to how the floor of the turret basket is included in the horizontal drive), and electronic equipment where necessary.
Also have heard that the Vilkas is missing a laser warning receiver, not sure if this is true however, needs to be confirmed
I almost got a nuke somehow with the CRV 2387sp…
But Russia was on our side.

If the bmpt can get an ammo crate, it’s only logical and fair for all vehicles like the crv to be reclassified and given ammo crates too.
But keep the scout and drone
I dont think the Boxer CRV is a bad tank, I think its a victim of circumstance if the BMPT wasn’t added it would have been a solid tank but with the BMPT at the exact same BR and the fact the UK will fight russia 99 out 100 times, its stuck fighting a tank that is still almost an entire BR lower then it should be with a broken ammo rack mechanic.
It currently does not have one but in 2023 the Lithuanians said they would get upgraded with Drone jammers and other e war equip.
Cant find sources saying they have that now tho
Do we know for certain that the CRV can survive ammo detonation? All I can find is this from a Lance 2 brochure
Designed to maintain the operational capabilities of the
crew and systems the turret has a multi-layered protection
structure and separates the crew from weapons and
ammunition.
It could mean that the crew is safe from detonation or just that they are physically separated from the ammunition itself without proper protection in place.
https://community.gaijin.net/issues/p/warthunder/i/rorDoyvmDbwk
Bug report for the AMAP-ADS has been accepted.
Btw for anyone who is planning to play and spade this IFV I can only recommend to play it at top tier. Trust me its more fun than 10.7.
Its one of those uptier proof vehicles, ive ran Villas similiarly until I decided to spade spike puma and will prolly put Vilkas back once im done with it.
It’s kind of hard to find any primary sources that directly mention a pretection against ammo detonations:


It’s all just Rheinmetall reiterating the same point over and over again that the crew is seperated from the ammunition but they never state that it can survive a detonation specifically.
Damn that sucks. If the ammo didn’t explode when hit this thing would be much more survivable
https://community.gaijin.net/issues/p/warthunder/i/0wSdsLx1uEZS
The turret of the CRV Block II needs to be changed. First of all, the CRV Block II is a tall vehicle, and the turret it has makes the vehicle even taller, making it much easier for the enemy to spot it. The vehicle is so tall that you can’t even hide behind rocks. Another downside is that this vehicle has a manned turret. The vehicle has a total of 3 crew members, and 2 crew members inside the turret die with the smallest hit, leading to the loss of the entire vehicle.
This vehicle currently has the Lance 2 turret, which is produced by Rheinmetall. My suggestion is to replace this turret with the Turra 30 turret, also produced by Rheinmetall. This way, the 2 crew members inside the turret would be moved inside the vehicle, and hits to the turret wouldn’t result in the loss of the entire vehicle.
The Turra 30 turret is unmanned and also equipped with a 30mm Bushmaster MK44S cannon and the capability to launch SPIKE LR2 missiles. What Gaijin needs to do is simply replace the turret and increase the number of SPIKE missiles.
Not how this whole thing works, if anything it will be a new Boxer for germany.



