Or maybe because they tried to compensate for the fact AB have multiple crew, so it isn’t that much of a pain in the ass to grind.
Only problem is, GRB is the victim of this legacy system but Gaijin couldn’t care less it seems.
Could be since WT initially was just planes and nothing else
Yes, RB will dump all the crew XP into a single crew for air and 3x less than AB… you can take 3 planes in AB and get 3000 RP in a match, will give you 90 XP for those 3 crews (30 each)… you do a 3000 RP score in ARB you get 30 XP for a single crew… you do the same in GRB and after using 3 crews, each crew gets 10 XP. It’s a silly system that should be fixed.
If you wanna grind crew XP, AB is the mode to play. It simply goes 3x faster than any other mode… certainly if you are somewhat decent and can last a whole match on 1 or maybe 2 crews and ALL the crew XP will go to just those crews.
Also, AB matches are way shorter, it just so much faster
I’m quite surprised they haven’t noticed this unfairness over the years and got it fixed.
Just look over most of the BR changes over the years that they do to understand their level of knowledge about the game… fact is, WT is a product to generate revenue and is managed like that. It’s all driven by data analysts who quantize changes into potential revenue, risk against reward, and they are very good at that… Crew XP, module grind, etc, are all potential revenue streams… they will try and push that to the very limit of what players find acceptable and they are constantly pushing those boundaries while giving players little nuggets here and there to show they are interested (like adding flares as a partially unlocked module in top tier).
Fairness has nothing to do with it…
None of that addressed the point I made. Which was that a normal reasonable person playing both modes on and off, can very easily get into a position where they are screwed over by crew skills. Which contradicts your cavalier attitude from earlier “Ah well it all works out if you grinded up anyway” that was only sort of true with the assumption that you play one consistent game mode.
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yes IF you play RB only, then youll have enough points in one crew later to play RB once you get to jets without much issue.
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and yes IF you play AB only, then you’ll have enough points in 3 crews later to play AB once you get to jets without issue.
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but IF you play BOTH, then you will be starved of points you need when playing AB when you get to jets, even if you grinded there.
Yes it does, because for the problem you state you’d quite literally have to play 100s of RB matches on a single crew before going back to AB…
Lets say you get 3000 RP/match in RB, so you get 30 RP crew skills… that, over 100 matches, gives you 3000 Crew XP. In the upper brackets of crew skills (T4/5 on the crew) will give you ~3 bars extra since half a bar costs 400-500 Crew XP.
That’s not a lot of difference.
In the lower crew skills, you can easily compensate that over a few matches with your other crews.
It’s not like you are going to max out a crew in a few dozen matches in any mode so that there’s some tangible difference.
Playing both AB + RB will still give you more crew points than playing RB alone.
yes… and? I’m talking about a person that simply enjoys both modes and plays them roughly 50/50. They’d probably have thousands of matches in both, not just hundreds, by the time they are at jets.
That’s not a lot of difference.
Uh, yes, it is.
It’s not like you are going to max out a crew in a few dozen matches in any mode
Holy straw batman
Playing both AB + RB will still give you more crew points than playing RB alone.
Yes but not enough to play AB later.
This is all just ONE of the examples I gave, by the way. The much simpler example was “a new player who bought a high tier premium”
1000s of matches will easily give you max crews in multiple slots in every nation, crew XP issues is really only a thing with new players / low level or players who simply can’t get any better than where they are and below average so they lack RP income
3 bars of crew XP isn’t a big difference. With bars I mean just a single bar, not a whole bar from tier 1 to 5. 1 bar… that’ll be ~1000 crew XP to get.
Yep, so you buy a high tier premium, gives you also 2500 GE which you can stick in crew XP if you so please
Weird, because I’ve played 5,200 matches, mostly in AB mind you, and I don’t have a single crew maxxed out in ANY nation. I also have like 75% avg team placement too, I am not horrible or something at the game 🙄
3 bars of crew XP isn’t a big difference. With bars I mean just a single bar, not a whole bar from tier 1 to 5. 1 bar… that’ll be ~1000 crew XP to get.
I know what a bar means. Yes, it is a large difference, that will very often decide life and death.
Yep, so you buy a high tier premium, gives you also 2500 GE which you can stick in crew XP if you so please
“You should just P2W” is not a counter-argument to “This is a dumb and unfair P2W mechanic” bro
If you have 1 premium tank and 1 premium plan than crew skills are easily maxed. Sure, it’s not free but what I do is rotate said premium between crew slots till I get what I want maxed. Crew Air is stupidly easy to max this way. Expert is always an SL sink Ace can be a GE or time based. I have several experted crews and maybe 8-10 crews completely aced in air and maybe 4 for ground. I’ve been playing for over 10years. I only take the time to ACE what I really want to play. Never had a need to spend GE to ace a crew saved 1 tank crew when I first started. It’s like achievements to me. I’m also a bit of a masochist …so there’s that.
Lol, your argument doesn’t even work for so many reasons but let’s just start simple.
War Thunder is not a pure PvP game. Average player cannot even kill a single A.I ground target in SB. Most cannot even bomb a base. CCRP is borderline impossible for normie to understand since there are zero ui elements showing.
It also has nothing to do with other players as well even in actual PvP. Because you need 10x the effort at all times and some skill baseline that even if you achieved the same amount of kills/wins per hour and all players were equal it still doesn’t mean anything.
Lastly, WR % don’t matter because you don’t realize how EC has worked. EC had (and still has to some degree) team faction bias and selective lobby bias so some planes/factions you can easily go 90% and others only 30% depending on patch.
You have been watching too much South Park lol ;)
I have played twice that many games and I do not have maxed out crews but I do have maxed out crews on the areas I think matter most.Reload times for loader’s ,Targeting and sighting for Gunners ,Artillery(which is a something that I get the odd kill with and others don’t seem to use at all) and leadership for Commanders and and driving skills for drivers.I know the other skills have merit but I focus skills on the individual crew member doing their primary job better.
As the OP stated G -force resistance is a big one and if that should have been a priority at level one not an issue top tier.
Average player cannot even kill a single A.I ground target in SB.
Which means that half YOUR team is failing to kill a single AI ground target, and also half the ENEMY team is also failing to kill a single AI ground target.
So this overall/on average has zero impact on your likelihood to win the match, also known as “not making the game any harder or easier”
Same response for “can’t bomb a base”.
Because you need 10x the effort at all times
What is that even supposed to mean? You sound like a new age crystal seller trying to tell a customer they can “unlock the 98% of their brain potential that isn’t used!!!11!” or something. Good players are trying their hardest to win in all modes. There is no mysterious 9/10 effort available extra for them to put in beyond what they’re doing already in the other modes.
some planes/factions you can easily go 90% and others only 30% depending on patch.
If the matchmaker isn’t making equally sized teams, then that can only possibly make the mode EASIER than AB, not harder. Normally that wouldn’t be possible, but that is assuming proper matchmaking. If matchmaking is broken and stupid, where one team is double the size of the other, then most people can win, instead of only half the people winning, which means winning is EASIER to do then in that game mode, making it an overall EASIER mode.
The opposite of what you were trying to claim…
yes in specific stats, I have them maxxed out in many cases. But even if a skill is less important, it’s not 0% important. So I’m still at a disadvantage and facing P2W unfair nonsense.
I acknowledge the all had a relevance but with limited points you apply as sensibly as you can.Each player may have differing opinions on what is the most important.
I don’t believe any aspect of the game is P2W to be honest and I don’t think anybody who has access to spending would either.It amounts to jealousy and ignorance to a degree.Bear in in mind that F2P player is contributing nothing financially to the game and if everybody was F2P the game would not exist.
100 GE is 89P In the UK which is next to nothing.Do that a couple of times twice a month and it may(or may not) make a difference over the years.
Many of those who spend in game may not spend much or often.If you are a Saudi Prince then life will be easy anyway,nothing I can do about that.I play on XBox with a Controller against people with Keyboards.Unfair.Some people have 3 screens and a complete flying system,Yoke ,Pedals etc,unfair.Nothing is fair in online gaming.
The opposite of P2W is not “zero revenue”. You simply need to make your revenue for things that do not give an advantage in individual matches.
That includes all vehicle sales, premium time, all their biggest money makers are NOT P2W, because your fancy vehicle is at a higher BR to compensate for it being fancy.
But crew skills unlike those things just make you straight up more likely to win in individual matches, so they are P2W. They’re also probably a small minority of their income, so it’s pretty easy to solve P2W (I am guessing) at that, too.
Nobody gives a free game.Most charge a price to buy the game initially as they always did.
Nowadays they do that and cheekily charge you again to buy “additional content” which as many of us know is just holding back stuff from the original game to resell you later.It’s a scam.
So called F2P reel you in by charging you nothing.You can actually play for free but at a cost.That being slow grinding and other aspects.They hope that F2P players once inside will spend.
Make no mistake it is business.
It is the same set of tricks Shops,Bars or Casinos use .No harm in it so long as you are aware of exactly what the deal actually is.
Okay? What does that have to do with my comment?
I said that vehicles and premium time etc. are FINE, and not a problem. Those are NOT P2W, because you don’t win any more often with premium time etc.
Crew skills are P2W and are not fine.