Crew locks are obsolete for ARB

So our dear friend “crew lock”, supposed to help combat players who “leave” early.

For ARB it was kept to avoid “kill denial”, the act of crashing on purpose when cornered by the enemy as a last act of pettines via denying not only the credit but the rewards of SL and RP for said kill.

This was made very sketchy to pull off now thankfully, since now if one crashes the kill will be rewarded to the closest enemy within 3km, sure thw reward is a little bit less BUT the reward is there and the credit is there.

Only real somewhat purpose is counter “rammers”, the people who will ram you on takeoff for “fun”, but even then the issues start.

Because crewlocks will still punish you for all the previous cases and more.

For example crashes can also happen via Packet Loss, and the crewlock system will still punish, before it could be justified by “well we can’t remove crewlocks, because it has a purpose”.

But the purpose doesn’t exist now, If I die in a manouver kill, for example I accidentaly eat a tree, im still punished for it, despite the fact the opponent recieved the rewards and died fairly by my mistake.

Yet I receive a crewlock?

Im rammed at the start of match, sure the little rascal will recieve a crewlock BUT I EAT ONE TOO, and trying to estimate “who’s at fault?” is really hard to code.

AND I and You will still recieve a crewlock due to Packet loss, despite the fact it is completely outside your control what happens during a internet implosion.

So does the crew lock system still do more good than harm? Or is it time to retire it for ARB?

Should crewlocks be removed for ARB?

  • Yes
  • No
0 voters

That… is not a yes or no question. But yeah CLs are a pain, they’re a relic of a forgotten era so to speak. Imo its time for them to be left behind.

1 Like

What does “yes” in the poll mean in this sense?

1 Like

to remove it from ARB