Ive also noticed that it happens alot more frequently when im free looking and checking if there are enemies behind me.
yeah I have noticed that as well when I press the C key which is my free look it just goes down good to know I am not the only one.
I had 2 matches in a row in the F3 where it occured exactly when I checked my 6, but then I’ve also had it when i’ve not been touching a thing. So im not entirely sure whether its just coincedence or if there is a correlation between free-look and crashes
I think there is something with AMD as when it crashed it opened the report crash tool and alt tab back in game to be meet with Video card Hung which is some feat on a 9070xt
Necro had a good theory it was something to do with the new afterburners given that it doesnt seem to crash (at least for me) below 8.3 and at 8.3 only sometimes crashes. But guaranteed crash at 9.3+
Also, I thought i was onto a solution by deleting the compiledshader folder as it seemed to work, but only for 1 match.
But its such an annoying problem to bug report that i’ll leave it in the devs hands. They’ve got like a dozen gamelog files and metadata files from me in my report now. So if that isnt enough to sink their teeth into I dont know what is.
same problems here…rx5700xt. stuttering and crashing especially in air RB (dx12).
Same problem with rx7900xtx only in air RB Ground RB is fine
Recently, I was testing DX12 on a test flight and a critical error occurred after dropping several napalm bombs.
also that, when i drop some bombs in the yak 28
c’est parce que dx12 permet à plusieurs cœurs de processeur d’interagir avec le GPU en même temps, ce qui peut améliorer les performances dans certains scénarios. dx12 fournit également un contrôle plus direct du GPU, permettant de meilleures optimisations. il y a plus de choses qui ont à voir avec le fait que dx12 a de meilleures performances que dx11 dans certains scénarios, mais ce ne sont que deux.
Same here,
This crash only appears when I play ARB.
Had the same issue on rx6800. Changing to dx11 helped
Yeah. Its a DX12 specific issues caused by flame models, such as Napalm and Flamethrowers but also might occur with some aircraft crashes
I have put war thunder back onto DX12 but I made sure FSR3.1is not selected and so far no crashes!
Hey,
I made a little changes and set reflections to medium settings. I switched back to dx12 and play for a few hours without any crash. I am just noticed that AMD released a new driver update (25.8.1). I am using dx12 and TSA. gonna check check if I be lucky today.
Just tested, with todays release AMD driver 25.8.1, DX12, FSR3.1 native, no RT. No crashes so far. Played a couple of ARB dropped bombs and all kinds of explosions, no crashes.
Doesn’t work for me. The Game just crashed a second after I chose FSR.
Maybe it will work with FXAA.
It crashed again after I switch from FSR back to FXAA.
DX12, FSR3, Frame Gen and SSAO all enabled (the settings I was using when getting instant crash with Napalm) Isnt crashing in test flight with 5x Napalm drops. So far so good.
A tad bit annoyed though it wasnt included in todays patch notes
Now that there is a new update with a fix i would again try the previously listed things top try and fix it yourself as well as make sure both the game and video card drivers are the newest versions.
List of possible things to try to fix it: ( So is DX12 crashing never gonna be fixed? - #84 by Necronomica )
The game crashed when I switched anti-aliasing, Later I will check if it crashes when I drop bombs (napalm).
Edit:
I bought a new computer, but I’m using an NVMe drive that already had Windows 11 installed on my old computer. Windows booted up fine. I just had to install new drivers.