Controlling Aircraft Radar with the Mouse Cursor!

The Tusk Force major update is not complete without interface refinements! Today, we’d like to tell you about improvements made to aircraft radars, helping you to interact with them in a more visual and convenient way, regardless of whether you are already familiar with them or are just learning. Let’s start!

How it will work

Before the changes we’re talking about today, players had to use and remember a large number of key binds to use radars. To simplify this, part of the radar control logic will be accessible from the HUD, similar to how it was done for ground-based anti-aircraft vehicles when we added the Radar Control Screen.

The radar on the screen for aircraft in the Tusk Force major update will be interactive, making it possible to click it using the mouse cursor (when activating the “Show mouse cursor” button). You’ll be able to select targets on the radar by simply clicking on them, double-click to immediately capture the desired target, change the mode and range of the radar by clicking on the inscriptions, and when holding the mouse button down, move the radar’s scan area and/or acquisition cursor (with “Cyclic target switching” turned off).

In addition to this, separate buttons can be displayed around the radar screen, which can be used to activate many radar functions (changing mode, scale, etc) with the click of your mouse.

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To enable these buttons around the radar, click “Switch the radar control type” in the action bar. Once enabled, and by default, the assigned keybinds will be displayed above the buttons that appear. When clicking the button on the action bar again it will hide the keybinds above the buttons, and then clicking it again will hide the buttons altogether.

There’s also two more actions in the action bar: “Lock Radar/IRST on target” and “Select Radar/IRST target to lock” (which only works when the “Cyclic target switching of aircraft radar” option is enabled in the settings).

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These improvements are intended to allow newcomers to quickly master the complexity of how radars work, and for experienced players to use the radar to its maximum ability — and even free up a few keybinds.

That’s it for today, we have some more dev blogs still to come, so make sure to be on the look out for those!

19 Likes

How will this be implemented on controller?

3 Likes

Bye bye 69000 key binds

8 Likes

Why punish yourself with a controller? get a wireless MnK

4 Likes

My guess is literal definition of point-and-click gameplay, honestly is great, more convenient and easy to use, a very user-friendly feature for people that don’t know deep information about how radars work.

3 Likes

Can we get separate “HMS” and “ACM” keybinds please

7 Likes

I for one look forward to my keybinds getting messed up again. /s

2 Likes

I really like how this looks!

Recently I first came into contact with controllable radar thanks to Yenisei and this really looks both convenient and aesthetically fitting.
Even if keybinds are set, it is nice to have reminder of those on the screen, if you don’t use radar frequently.

1 Like

When will we be able to change the size of the square radar, it takes up alot of screen so i still use the wedge. There is a radar size silder but it does not work for the square

2 Likes

Newcomers using advanced radar - and at top tier?

5 Likes

Shh you are saying the quiet part out loud

3 Likes

finally my 2 IQ brain will know how to use Radar lovely change !
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it will make 2x easier to use thank you !

Also i gave up on making forum suggestions every time i make one i just get email has been reviewed with no reason or any replies why it was not accepted so i could fix the issue
image over 9 suggestion gone all of this time wasted for nothing
i don’t think will make any suggestion again.

2 Likes

Consequences…

2 Likes

try reading this before posting in suggestion category:

1 Like

If you have any questions about making suggestions or any specific suggestion you can message one of the Suggestion Moderators to ask why it got denied, you can even receive a copy of a denied suggestion to make it easier to make it again but with corrections to the mistakes.

You can find all the teams and the areas they handle listed here: (Who is who and Reporting Procedure). If you don’t get an answer within a few days you can add more moderators from the list to the original message instead of sending a new message (that way you preserve the date of the message and it doesn’t look like a new request), adding one or two moderators to the message every 2-3 days or so until you get an answer.

Please do not to add the seniors until you have tried all other regular moderators, the Seniors likely won’t answer unless they are added and pinged by the regular moderators but if you’ve tried them all then you can add the seniors.

4 Likes

Radar was already basically a lost cause for controller sufferers, how the hell does this improve it for them?

This is great!
I love things like this, even better when it’s optional and the key binds still exist for those that want to use them! ^^

Are there any plans to change the symbology in the radar to make it easier to read thing like the IFF differentiation, targets not being “hidden” behind the radar distance lines, etc?

2 Likes

But we’ll still be able to use normal keybinds, right? I personally despise click on screen controls and don’t want my perfectly good keybinds removed.

Nice feature, but ill stick to my own keybind, got used to it already

1 Like

This is cool and all but it’s kinda disappointing how such basic QoL stuff like this gets added so late, like we could have used this a couple updates ago instead of more top tier premiums and copy slop…
(also reminder that this game still doesn’t have basic match making mechanics after more than a decade after launch)