Community Update No.13: What’s Coming Up!

Oh believe me I’m well aware of all the WW1 stuff that’s missing. I am properly autistic for WW1 stuff.

Spoiler

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Hoping they make it recurring each year to add some new rewards in.

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Gaijin could also make the forward helipad not replenish ammunition for MITL ordinance, only repair or replenish rockets/laser-guided AGMs so as to force the players to retreat to the rear helipad to replenish the more deadly AGMs, that’s really all it needs to be done imo.

Good but it should have just been constantly freezed, all this nonsese with collecting freezes and limits feels out of touch.

But they already have one, what will be different about this one?

Basically just cosmetic addition if it can’t work on ground units.

Helis should loose notch ability entirely with that feature being added. Also, AH-64E will just receive free penatly with BR increse, SPIKE NLOS are atrocious and unusable even with MITL feature, at this point just give us AH-64E without it so it won’t receive penalty.

Issue with Aster-30 is range performance not maneuverability, it is good that you are bringing capabilities it had irl but thats not what you should have been focused on. There are accepted reports regarding missile’s range performance yet we didn’t saw any changes despite it being №1 matter because of NE.

Those are horrible maps so it’s hard to be excited.

Yet again no mentions of working on the MOUNTAIN that is piled up reports in the Bug Reporting system regarding vehicle wrong stats/missing feauters. There are ton of reports sitting for 3 years + in ACCEPTED state that will take literally 10-20 minutes to implement each.

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Same that would be Peak.

They could do that too, but honestly, I think the helis pad are just too close to the battlefield. Period. Whether they then add MITL/FNF only pads on top of that is a possiblity too.

Ive always thought that helis though, needed some more commute time

I mean it’s also no secret that heli-survivability is beyond demented in the current state.

A12C84FA-8A8E-4219-8434-44F2735E49A7

(Yes that is a VT-1)


Critical hit.

I really want to France get a 7.3 or 7.7 SPAA instead of another Cheetah, France only have amx-10RC and amx30 in 8.3 ,and already have a amx-30S in 8.7

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Also can I get this truck for the funny lol?

Yeah, that though looks like the same kind of clunkyness that can allow some aircraft to survive an AAM to the nose of the aircraft. As it only destroys the radar and nothing else. So im not sure Id call it a heli specific problem. But certainly something that needs to be addressed though

I think I want the rotor blades far more vulnerable to damage, so a near by explosion can actually blow them off. Ive impacted the centre of a heli with 3 or 4 Rapiers before and done basically nothing

MITL effectiveness will also vary from map to map, so it’s not really the end of the world as people make it out to be, as DIRCM is also finally getting a nerf. It’s going to be a nice feature to have in rocky/mountainous maps, but outside of that, I really doubt they’ll be as overpowered.

The duality of Warthunder helicopter damage models. Missiles will act inert if they hit at a slightly off angle, yet a single glancing 12.7mm instantly strip away your ability to fire.

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Yeah, im not too worried about that on its own, its just ontop of the current outstanding heli issues.

question: I, for the last 3 years, has been consistently logged in the game (1000+ logins) daily without a miss, when this feature implemented will it count previous streaks from day 1, or only starting from the date the feature implemented?

Correct.

The post says this is a tank destroyer we are familiar with, so to me that boils down to three candidates that are variations of existing TDs:

Jagdpanzer IV in late war configuration. Same PAK 40 gun, but frontal armour increased to 80mm.

Jagdpanther G2. This was leaked ages ago and we haven’t heard from it since.

Jagdtiger variant. This could mean either the Porsche suspension version, or the Sla-engined version.

If I had to choose, JT Sla would be my pick.

That said I suspect it’s gonna be the Jagdpanther instead.

Something like that is a good idea but:

Not having GNSS on spike NLOS (which will have MITL but u need an IR lock to launch them) or JAGMS with the threat of pantsir SM-SV and their insanely fast missile restricts you to play the AH64es to play more safe to have more time to dive on lots of maps anyhow. So these will try to stay further than 5-6 km on lots of maps to begin with regardless…

Trying that at 4 km with like 2 to 3 seconds reaction time to getting launched at is asking to get shot down facing pantsir sm-sv…

I can’t put into words how excited I am

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One of the 1.5 sub players among 4.5 naval players was spotted. Added to my collection.

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BVVD said DIRCM would be made more realistic this update so helis will be getting a lot weaker despite the MITL addition

Wouldn’t go as far as saying that heli MITL should not get added to the game.

There could have been quite a bit more lead-up:

  • give all nations a MBT with APS
  • give all nations CIWS options with target priority sliders
  • add a radio call-out for incoming missiles (similar to the aircraft one)
  • consider giving high tier ground vehicles stock smoke
  • other improvements in RCS, TF shells fragmentation and DIRCM changes (IIR missiles with HOJ)
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Yeah, im looking forward to them too. Just hope they dont frick up the introduction, like giving one certain nation notably stronger subs and/or ASW