Commander pops up when using binoculars

GOD damn it!

3 Likes

Broo, Heroes and Generals i miss it so much :(

6 Likes

That would be nice, in addition I would like to see the height adjusted according to it. not like now where you binoculars are like 2 meters above the tank.

2 Likes

I just wanna see it!!!

I think the Commander “pops” in the original post title is similar, but different, to your post…

And using any turret top MG unless it had remote operation (like the M60 or M1).

1 Like

heroes_and_generals-550x309

This picture is perfect

1 Like

war-thunder-get-real

9 Likes

I bet one of them activates at least 10x500% boosters

Fine addition! Adds coolness!

😆😆😆

I actually really like this idea except for certain things like opentops and the m15 halftrack

m60 dosnt have remote control its just mounted in the cupola AKA the commanders hatch

Where it is fired under armor. Which was the point Capt. Pedantic.

… no the cupola is literally a hatch with a mg mounted to it its literally hand fired by the comander

The cupola is it’s own little turret with T&E controls and a sight. It literally can’t be “hand fired” and by SOP its not supposed to be “hip fired” with the TC sticking his head out to aim.

I think both you and bombay are saying the exact same thing but differently worded

1 Like

No he is factually wrong. My point was that they are examples of turret top MGs that didn’t need it’s gunner to expose themselves when firing.

yep u both saying the same thing

1 Like

While it’s an interesting feature it kinda doesn’t make sense. Like why is the commander out when using binoculars but not in third person view? Or how about when using the commander’s (or loaders or really any) external machine gun?
I would somewhat support sight mechanics like in Enlisted, but those would also be too realistic for any mode except simulator, and would also be a lot of work for something very small.