There is no information indicating whether the PL-12AE has a dual-pulse motor or not, but it is certain that its motor is exactly the same length as the PL-15’s, so it at least has a similar total impulse.
what happened to your bug report btw i cant find it? + PL-15E is slightly longer btw
If pl-12ae and pl-15e are basically the same, then why does China offer both? Surely it would be better to just offer pl-15e instead
well PL-12 is obviously better suited for short to medium ranges airframe wise while the PL-15 more for medium long ranges
But isn’t pl-15 more maneuverable than pl-12? 40 g vs 38 Gs.
I don’t see a reason for pl12ae to exist
G pull is not indicative of absolute maneuverability (bad example but see magic vs R-77, magic is better at hobs iirc)
is gaijin trying to copy DCS by making every missile be able to get out rolled like an sparrow?

Honestly, I don’t know. There haven’t been any complete photos of in‑service live PL‑12A missiles, so it’s very likely some kind of competitive prototype or a temporary quick‑win project from the PL‑15 development process. Because the PL‑15 went smoothly, it was converted into an export product, and now, based on airshow publicity, it seems to be mainly offered for export high‑altitude UAVs.
From the comparison image, it can be seen that the PL-15 has a slightly longer radome, which is likely the source of the difference.
I think it’s because the PL-15 has better airframe or fin strength, but at low speeds, turn performance is determined by lift rather than by structural G‑limit. The PL‑12, with its larger wing area, has the advantage in such a scenario.
…do we really have to provide primary sources to prove the PL-12 can hit planes that aren’t flying in a straight line?
apperently
According to the source, the PL-12 can achieve 38g at Mach 4 at an altitude of 6,000 meters, but the actual in‑game value is around 20g right now. The problem, however, is that with its insufficient thrust and excessive drag, the PL‑12 simply cannot reach Mach 4 when launched at 6,000 meters, so the claimed performance cannot be reproduced…
a combination of multiple factors such as drag and thrust but a good marker to show how truly badly modeled the missiles are in game is that PL-12 can not achieve the original SD-10 known Delta V of mach 3 or 1030 M/S and instead only reaches about 930 M/S for the in game model. the upgraded model can not achieve the known stats of the predecessor and because they dont accept sources for a variety of reasons that they feel are justified this info isnt considered valid. its quite ironic but what can you do about such things
Wth
Don’t worry it does get worse. You don’t even have to roll, just turn a bit and the missile misses. “Not a bug” mind you.
That’s outrageous
@Smin1080p_WT Do you guys planning to make any explanation for this?
Current Pl-12/12A performs worse than Aim9j when it comes to tracking and pulling, its outrageous that some ‘‘devs’’ thought this was perfectly fine.
Another proof that Gaijin doesn’t even test nor play their games before making changes.
did they when they did the same thing to AIM-120?
the cycle is just repeating itself
This is even worse than Aim-120 mess.
no its not
its about the same scale of a nerf, or even slight less
amraam pulled a lot more than pl12 before it was nerfed
