Changes to the SP cost of CAS in GRB

F4U-4 is an amazing dogfighter. Even at 5.3 in sim, it performs incredibly. In RB it’s 4.3. You have no excuses for struggling with it in dogfights. At 5.3 it’s just about balanced.

F4U-4B is cracked at 5.7 in both SB and RB.

Yak-9K can and will dogfight 5.0 aircraft just fine. I have managed to reverse Bf 109s with it WITH a chewed off elevator using rolling scissors. Yak-9UT is a cracked Yak-9K.

F6F-5 is an amazing dogfighter. That thing will out-turn anything not japanese as long as you have altitude to burn. You do need ~1.5-2.0km of space to dive with but it’s used to incredible success by IdahoBookworm. My only issue with F6F-5 is that it has zero rear visibility and it’s very easy to have someone sneak up on you if you’re flying alone and don’t have VR to clip thru the canopy with.

Let’s compare the F6F-5 to the most balanced german fighter, the bf109F4:

The F4 wins in a long and sustained two circle flat on deck or in a climbing spiral.
The F6F-5 wins the one-circle and the descending spiral.

Additional bonus for F6F: It handles better at high speeds and has insanely low stall speed.
Additional bonus 2: Bf109 F4 has super short WEP capacity. Comparing WEPing F6F-5 vs non-WEPing F4 gets us:

The sustained rate isn't that big of a gap now, is it?

I concede the instructor does cripple aircraft that rely on their corner speed to win, but you can turn instructor off and keep autotrim going and you’ll do fine.

Ki-61-I Hei is a “baby-plane” or “metamobile” for dogfighting and still gets 2 250 kg bombs you can drop separately.

The G.55 Sotto 0 is not as busted at CAS as the american naval planes. It is however incredible at dogfighting.

The 109s are also kinda weaker at CAS but it’s one of the most versatile aircraft with an answer to anything if you know enough and don’t rely on the instructor to fly. With sufficient skill, you still get enough armament for a decent number of ground kills.

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Until the enemy just goes vertical and then the F6F just gets folded as hard as the average TF2 universe spine.

It’s good I’m ARB cause max speed and climb rate, but in GRB it’s just eaten alive by Spitfires, Yaks, and Japanese planes.

The trick here is that the F6F has excellent speed and can nullify that vertical by resetting the fight. Exact breakdown for F6F vs 109s is beyond me, but IdahoBookworm has plenty of examples (dude spams Hellcats and Lightnings): https://www.youtube.com/@IdahoBookworm

Hellcat vs german planes compilation

https://www.youtube.com/watch?v=YviX6d6ZwyE
https://youtu.be/I6ss2_yK910?si=R8MVl6lmtc9npLNR&t=915
https://www.youtube.com/watch?v=JyWTbceZuZs
https://www.youtube.com/watch?v=iettr2Nnd4E
https://www.youtube.com/watch?v=pQZ4FXNaVfg&t=9s

Judging from his footage, he does more than well enough in the Hellcat to qualify it as a menace of dogfighting.

F4U-4 with proper flaps and energy management will beat yak-3 handily without instructor limits.

The yak barely beats it at an extended ratefight but the F4U-4 has incredibly powerful flaps which I don’t yet know how to represent on EM charts. The yak does have the roll rate advantage, so it is a fight that comes down to whoever is more skilled.

Japanese and british planes are an issue if caught on low energy, this I do concede.