The same old song again.
On certain maps i can barely do anything agaisnt IRIS-T either, since he only has to see me on his excel sheet for a second.
Btw. i speak purely from a top tier perspective, but playing a plane there is a much higher risk to die at the moment, there is no need of ruining peoples plane lineup.
Can’t comment on top-tier, only WW2. For WW2, I do stand by the properness of the “Dive bombing doctrine.” It works even with SB controls, although I struggle with managing side slip due to my janky rudder set-up (I usually end up dropping it off to the left or right rather than straight on. Best solution I’ve found was to have WTRTI display rudder%, experiment with how much rudder I need and the pre-set that percent before pushing nose forward.), but for the forward/backward accuracy it’s quite viable to drop from ~800 and land it right on top if you are consistent with your dive angle.
Yes, when im already in a plane a can spawn a tank and deal with him. Recognize the irony in your sentence, since you are one of the main whiners about “i can’t do anything against a plane without dying” ?
Btw. i am not complaining, i adapted to new SPAA, just stating facts.
If you say plane lineup I will ibterpret it as a lineup consisting mostly of planes. You can say full lineup or lineup with 2 planes. But if you say plane lineup that would be a lineup with just planes.
Again, im talking high tier and don’t care about WW2.
And i doubt that guy is spawning more than 2 planes regulary, at least not with loadout.
I check the lineups of my teammates almost every match and nobody has more than 2 planes. If he has more, it’s to chose one or the other, and not because he would be able to spawn them all.
If the fighter is used as CAP, and striker as CAS then you don’t get increased spawn costs.
Complication does arise even with this change as certain CAP retain CAS capability even with default belts (hellcats, P40s, corsairs, mustangs. Anything with .50 cal brownings basically). My 2.3 P-40E’s 5 ground kills are all defualt-belt strafing runs on PzIVs.
But it’s better than it was where you can go and drop 3 1000 lbs bombs, fire a veritable ton of rockets, then strafe with guns in a corsair, die and… come back to do the same thing again but in a sky-raider.
Now you start with the sky raider which is somewhat less agile and easier to hit for SPAA and then must earn and prove yourself to repeat in the corsair or just spawn the corsair to shoot yaks.
I am pointing out how ridicilous your arguments with “i have to die first” are. I don’t need to make that argument since again, i adapted and can deal with it, unlike you apparently.
You can still use the same plane twice without the ibcreass in cost if you take out a pure CAP loadout the second time. Or since it’s a multirole use it in multiple roles.
The issue is your argument does not hold water.
If my first spawn is a tank I literally have to die to get SPAA.
Planes however are never first spawns.
I know how it works. The whole point of having a multirole and a striker is you can take CAS loadout with both, otherwise i wouldn’t even had to grind the strike planes. They will become purely irrelevant. Why would i take the Mirage 2000 striker for example, if the Rafale just does both things better. Hence people grinded strikers for nothing, their whole existence in this game is because of GRB and maybe Sim and not ARB.
Look, this has been beaten to death here, you don’t want to understand and need this argument to cry for your mode which is forbidden to mention here.