I noticed a high number of suggestions related to squadron vehicle research in the proposed changes to the economy and progress. Some I found interesting, such as increasing the amount of research points you earn, suggesting that squadron vehicles shouldn’t be nerfed to research lower-tier vehicles like premium vehicles, and others requesting a decrease in the amount of research points required for squadron aircraft. I’d like to know your opinion on the current state of progress related to squadron vehicles and their research. Do you think they take too long to research? Do you think the suggested changes are valid?
The issue I have with it is the time-gate on them. There is no way to grind them faster without spending money, a low BR vehicle takes about a month, which kinda sucks, but isnt too bad. But a top tier SQV takes 3 months. That is kinda insane, and then after all that, you still have to buy it with SL, which is also some reason higher than the TT equivalents and then spade the vehicle, and you dont even get any kind of RP gain, SL gain, RP effeciency or repair cost reduction bonus. Its just a normal TT vehicle
The first change imo is just to set the SQV RP cost to be no different to an equivalent BR TT vehicle.
For example the JF-17 costs 580’000 SQV RP. The F-16A MLU costs 320’000 RP
F-16A OCU costs 580’000. the F-16A (both in the french TT) costs 290’000.
(F-16A OCU costs 910’000 SLs, the F-16A costs 780’000 SLs)
So that already nearly halves the amount of time needed to grind them.
Then I would change the 3-day cap from 20k to 30k. Perhaps as a bonus for getting to level 100 or something, which again would reduce the time needed to grind the SQVs by a notable chunk.
So with both changes in mind, a top tier SQV, such as the JF-17 which currently costs 580’000 and at only 20k per 3 days takes around 87 days to grind would instead cost something like 300’000 - 320’000 and SQV RP for a level 100 player would earn 30k per day would only take 30 days to grind. That is a 66% reduction in-time to grind them.
I would also make some tweaks to the SQVs themselves, notably I would change their RP Effeciency bracket. At the moment its +/- 1 rank like any TT vehicle, but I would instead change that to at least +/- 2 ranks.
They also need to drop their SL costs, make them about 20% cheaper than a TT equivalent instead of the current 20% ish more expensive SL cost
One suggestion that I also found interesting is the option to transfer the progress made in a vehicle search to another vehicle if you change your mind and want to search for a different vehicle that you think is better. This seems fair considering they are in different search categories. 🤔
Yeah, thats a good idea too
The biggest SL coat issue is they never go on sale like tech tree vehicles. Even though you have to research them and it takes ages to do so. I’ve still not bought many of them because I am not spending over 1 million for a polish leopard that I have no lineup for.