From my pov your answer is right on track - just 2 points:
- Which turrets overheat?
- You see killing the carriers as airfield replacement on Pacific maps?
I am not sure if you talk about the situation
a) before the current update - or:
b) after a potential nerf of bomber damage models in the future
In case of b) i can’t assess this without knowing how gaijin would implement such a potential nerf.
But regarding the point a) it looks like that besides your described very limited bomber experience flying them in Air RB is the logical explanation - as all points (no clue about #3, never happened or i don’t remember) are actually valid points if you have flown them more than once.
In order of appearance (i refer to Prop BRs) regarding the situation before 09/2026 :
-
Increased standard spawn-height for bombers
This is comprehensible as the standard spawn altitude of 3,500 meters for tactical and 4,500 meters for strategic bombers remained unchanged for ages (valid from June 2016) - whilst the threat level for bombers increased by constant new aircraft which were not in place when these limits were set.
The classic hard to intercept bombers in 2015/2016 were B-29, Tu-4 and Pe-8. The P-61 with the 2 km Air defense fighter spawn (March 2016) was basically the only fighter to counter them before the drop. The standard bomber interceptor has 2 engines, is British or a P-61 and has the 2 km Air Defense Fighter spawn (1 km higher than 1 km interceptor spawn) and came way later - gaijin’s list as link.
All tactical bombers (except B7A2 on very small maps) can be outclimbed by them, even classic fighters with the 1 km interceptor spawn can usually get get to co-altitude of strategic bombers or (like in case of Me 264 ) can often get a stall shot. Even strike aircraft (like Fw 190 F-8 or Wyvern) have zero problems to kill a tactical bomber.
In order to give you an idea why 1 km more spawn makes a difference: The British Mosquito NF Mk II is in 2026 the best British propfighter above Rank II (=kills per spawn) and was beaten (above Rank II) just 2 times regarding best British fighter just 2 times: once by the Hunter F 6 and once by Rank IX Typhoon.
On top of that: A lot of temporarily bugged maps got an airspawn for all fix - without adjusting the spawn altitude on these map. This kills not only the effectiveness of planes which work just with Interceptor spawn - it reduces the drop chance for bombers further as even good climbing standard fighters (like Yak-3, I-225, J2M2, etc.) can get to co-alt before the drop.
-
Removal of artificial spread on turrets
As described in another comment - a hidden gaijin nerf (like countless FM changes of aircraft of all classes). Every experienced player is aware of this - in my B18B this happened in Q4 2022.
-
Removal of artificial overheat on Turrets
Thh - no idea, but i trust this player that this might be an issue of rifle caliber turrets.
-
All maps besides carrier maps have destructible airfields
This is and was the purpose of heavy bombers: Killing strategic targets that could not destroyed by fighters. I would even add that old Pacifc maps have asymmetric layouts - so the side attacking with carriers (like US/UK on Saipan needs to kill or capture Japanese airfields whilst they should lose all their carriers. Imho unrealistic as gajin won’t change their “no win condition for bombing” approach as they would face the same issues as in March 2020 when F-4 Phantoms ended matches in minutes.
A last remark:
I allocate this quote to the current and rather strange situation of op bombers. Regarding the pre-update situation the points 1 & 2 are rock solid.


