Changes to Bomber Survivability

Umm, ok, then an addition of magazines to turrets, lmao.

Rn turrets have no magazines, only a one continuous belt for some reason. Even the ones that clearly had magazines

To not make magazines, gaijin made them overheat

I would love to see low rank bombers burst 30 shells and go into a 5s reload, lol.

One quick band-aid solution before the damage models are tuned down a bit, would be to give slow climbing, heavy interceptors such as the Me410’s the same altitude airspawn as bombers.

This would give them a feasible chance to do what they are designed to do; intercept the heavy bombers. It would also give them a gameplay loop that makes them useful.

The current interceptor spawn is too low for them to actually do what they are designed to do. Most maps are too small, and even on the few larger maps in that BR range they struggle if the bombers climb even slightly.
You will eventually be able to reach them, if you are not easily taken down by even a semi-competent fighter before that. And even then it’s not intercepting anymore.

Even with an altitude advantage over other fighters, the Me410’s especially dont pose a serious, game breaking threat.

Obviously this only affects certain BR ranges, but it’s a start i think.

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Damage model in AAB are different ike fire would not automatically put out without EFS

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I was hunting ju288s in b17s and b24s last match in sim, a fuselage fire seems to just eat their tail controls and they eventually spear in, similar to my he177

I dont have sources regarding to how long a fire lasts, or how much damage a fire does over x amount of time, only the chance of X fire causing a B25 to crash in X minutes, fires DO damage in war thunder but how quickly or slowly it should go I am clueless. And im not sure how a fire should spread, only thing I do know is it was possible to snuff out flames by entering a dive, and ive done it in war thunder recently, or maybe it was just timing idfk, and fires seem to eat stuff thats inline with downwind of the fire, like the airstream directing it back like a blowtorch, its why say my he177 or a ju288 loses its tail controls so fast with a fuselage fire, yet a fire on the wing seems to go back and take out the flap or some other stuff like the control line to that aileron if its placed behind the burning tank

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Fires, both engine and fuel, can, and eventually will go out automatically now even in ARB even without EFS.

Not randomly.

Fuel depletion, air flow, etc etc

Sure, so you see there is a difference between AAB and ARB DM. The player experience in DM can differ depending on the game mode they play.

I would think that if a fuel fire goes out due to fuel depletion in said fuel tank, it would/should show up black in the damage model? Currently fuel fires can go out without showing the burned out fuel tank as destroyed.

Air flow can now help tremendously in putting out engine fires, but i have had engine fires go out almost immediately even when flying at barely over 200kph IAS, in a bomber.

Im not saying it can’t happen in a fighter as well. Just most of the time engine fires destroy the engine of a fighter and burn down the plane before that happens.

Whereas in bombers i have had engine fires go for minutes, only slightly damaging (slightly yellow) the engine.

Also fuel nor engine fires dont seem to damage anything structural in bombers, atleast on the wings. Not sure if central fuel tank fires cause control wires to get destroyed after long enough burning. Gunners somehow seem immune to fire damage?

Sure, never claimed otherwise


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according to gaijin and some of you this is perfectly flyable and has no drag
these are all NS45 APHE impacts (the big one is from a literal rocket with ~5kg of explosive hitting the aircraft)
gaijin please adress this fucking issue because its not even funny atp

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Meanwhile at random moments a stray .50cal from a bombers turret has enough kinetic energy at 1.5km to completely shred off a fighters wing at the wing root.

But that’s fine according to some people on here.

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Did you RTB or just screenshotted a plane that will fail to RTB, complaining that he is perfectly flyable without half a tail and an engine?

The majority of Germans bombers and heavy fighters have fuel tanks in the body of the plane where the tail controls are which is why in some cases tail controls are lost.

To stop a fire in an engine, turning off the engine manually where the fire is occurring is a more effective solution.

now it feels like a bomber

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Didn’t feel like a bomber before? Bombs didn’t drop or something?

and why the copilot its just dead at the start or what if the pilot die the copiitot
theoretically its able to fly the plane

If you lose your plane because of loss of the pilot, it means both the Pilot and Co-Pilot got taken out.

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thanks for the info

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