Changes to Bomber Survivability

However, what is funny is that any other player that is not abusing the bombers seems to understand what changes should be implemented than the bomber players themselves LMAO

I am abusing bombers by gunshipping currently but that doesn’t mean I’ll deny the changes are absolutely broken and overtuned by magnitudes

Qing-6, Pe-8 etc. are really good, but a G8N1 will essentially wipe an entire lobby by itself because the DM on that one in particular is actually unkillable

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As a gamedev of some sort myself I hate listening to community cuz all they do is crying and telling you not to do the thing you want, while simultaneously asking for new things.

Community will ruin any game, aphe change, regenerative steering and now bomber rework are the examples.

They do deserve billions of clones for 100$ each without new content and changes to old content.

H6K4 also has the superheavy dm preset, another one you can abuse

Gaijin literally said that it is not a final change yet they want to revert it, so funny, I wouldn’t want to be a dev at gaijin, I actually feel sorry for them, imagine managers running to devs screaming that they did bad, revert everything, dump your work you did and your plans you started to do.

One must imagine gaijin developer happy.

I’m not sure anyone who is engaging in good faith is asking for a complete reversal. Bombers being made out of wet paper was not good, but them being made out of reinforced concrete is not good either. There needs to be a middle ground, but people are too busy defending their preferred broken state whether it be wet paper bombers or invincible bombers, because they are only interested in abusing what benefits them the most.

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Don’t try to have common sense and dare to find a middle ground, that is against their agenda and how they see anyone who has critique about the current situation.

They think anyone who wants some finetuning to make them slightly less durable than now, is wanting them to revert the change.

Dude, you literally said that you don’t want bombers to be removed, but then 30 minutes later agreed on a separate pve mode for them, removing them from arb.

commok sense? middle ground?

I have only one argument - gaijin said there will be more changes and its not a final state. Stop sabotaging developer’s work, idk.

God I don’t want another aphe-gate…

Oh and to be absolutely clear for both sides. What they call a “rework” can honestly be summed up as them searching for “hp” in bomber configs and setting everything to a very high number like 1,000 (Alongside things like making fire chances much lower in some places etc.)

So even if you wanted a rework, this isn’t what you wanted, because actually making new damage models is too much effort.

(Old left, new right)

(Notice how in this case, everything is set to a flat 1,000 regardless of what it is)

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That is what you read, i congratulated him on having other ideas than 2 extreme ends of the current issue.

If you read a bit more, i suggested an EC mode without markers, read it. It’s not gonna be PvE. EC is always PvP.
And i said i don’t want them in normal Air RB in a broken state. Balanced state, yeah sure. But i still think that an EC mode alongside Air RB would give bombers a better option of gameplay.

Reading comprehension is hard on these forums i see. But please, try.

Devs:

Community:

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Yes, because just tweaking hp values to be 10x higher then publishing it to live servers and calling it a day is not game design. “We broke the game but we will fix it at some point” does not mean breaking the game to begin with was a good idea.

Devs: "We just started and have a long road ahead

Community: “I ### hate you and I hope you ###”

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You don’t need to like you just did. A vague “it is broken” is enough to push them to go for the cheapest option

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This is how you want to see it, yet even when people say they don’t want the cheapest option, eg. reversal, you still in your mind see it as such

It is incredible how you take people wanting further changes (which is what they said they would do) and turn it into people wishing harm on developers.

“Calling it a day” be like:

When people have no arguments they tend to put things you never said in your mouth so they can argue against that instead.

Fire damage goes up, aerodynamics gets affected negatively exponentially based on how damaged a part of significant size is.
idk what else would be needed, maybe a slight reduction in component health, that way bombers die in a slow fashion or something

Maybe instead of a FULL middle ground in health, we find a middle ground in components and mechanics

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I have an argument, actually two of them.

  1. APHE-gate.

For 5 years they made clones of clones and spammed new premiums, now when they try to do new gamemodes, new features, update old features, people are sabotaging their effort. This is ridiculous

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