Changes to Bomber Survivability

They did. It was on the dev server.

Gaijin was pretty clear on that, even though the majority vote was slightly in favor of no, they would allow the test to happen either way. And so they did have the test available.

Are people just forgetting this? This is how we have a majority of the clips that show the proposed APHE damage.

3 Likes

OH my bad, I thought it was never even tested. I almost never play on the dev server. Editing my post, ty.

Yeah, and this is how we have a majority of clips of “the proposed APHE damage” that were not the proposed APHE damage because the test happened only in a separate mode iirc with small amount of shells and some people complained about live-server-like shells as if they were nerfed.

Not really.

You could just go into protection analysis and you had a selection box that allowed you to tick the APHE damage changes on or off for easy comparison.

You didn’t even have to play a match.

3 Likes

Question for Dev Team, why is the Brigand not included in the new bomber damage model update? Youve made exceptions for the TIS MA, SU-8, and TU-1 for Russia. Is this just an oversight?

3 Likes

You see that B-29 tail just blow away by the MiG-19 30mm shell in the video, right?

B-29 cant meet Mig-19 smh smh random stuff, but yeah, i think most 30mm shells are weaker than they should be.


i also have this clip

I am saying that an internal explosion would indeed cause an explosion and blow off the table if the shell manages to penetrate

yeah, i like how it is right now, maybe make fires damage them faster but thats it ngl

p-63 snapped my wing with a little spray :P
image
image

I guess it was his 37mm cannon, idk.

4 Likes

we have like 3 different mineshells and none do anything

1 Like

larp larp too broken so on, but yeah prob was his 37MM

1 Like

These replies show to me that people who still defend these changes, or provide “proof” videos of how easily they are to take down, completely ignore the fact that the bombers have gunners. Which if operated by a non-braindead player, will hit you, will damage you to a point where you can’t engage critical parts for long enough to do meaningful damage without risking critical damage on yourself, or straight up destruction by a singular stray shell from a gunner burst taking off your fighters wing.

It feels like high level entitlement. I can EASILY avoid damage when engaging other fighters. But even before the buff to bomber damage models, i dreaded approaching bombers, because that single stray shell from a half-aware player could destroy my plane, or damage it enough to force me to land. Even if i destroyed the bomber, there was a high chance i was gonna be damaged enough to be forced to land and repair to stay at maximum combat effectiveness. Not to mention giving away any altitude advantage to enemy fighters in doing so.

Sure you can claim that i should just “Leave the bombers alone and not go for them” but my question to you is; Why should bomber pilots be entitled to rewards, and be left untouched?

If i leave bombers alone at the start, there’s a chance the bomber pilot will just climb to the edge of space, needlessly dragging out the match, wasting everyone’s time. “Just get the ground targets to win” is the argument you hear over and over. Well if bomber pilots are allowed the most non-interactive gameplay loop for rewards, why should i work for my rewards any more than them?

5 Likes

Thats why they should have limited ammo without aerial reload as they do in simulator battles.

Then it will be no problem. Also will be fair. Also will bring another tactic against bomber.

4 Likes

Lol, players are evolving. Just now this P-61 went right under my Er-2 that has a giant blind spot underneath and…

Destroyed my engines with his +90 degree vertical defence guns. I was not ready for that, huh.

2 Likes

Imagine that, something that takes zero skill to play, requires skill and developing tactics to take down. But people will say that’s fine, without any arguments as to why.

4 Likes

It still takes skill to fly and to aim… Also, if it will have limited ammo without aerial reloading - it will take skill to manage its gunners…

3 Likes

You just want to eliminate bomber players from the game.

Historical accuracy, and the bomber multi-turrets aiming mechanism is currently broken.

2 Likes

I mean, people are okay with heavy tanks that have to be taken down by shooting at specific weakspots or immobilising them with tracks…

That is what all the defenders of the current state want to believe, i have said it many times in the last few days. But i’ll say it again since simple people don’t know how to read and comprehend what they have read:
I DO NOT WANT THEM REMOVED. I WANT THEM TO BE TUNED A BIT, SINCE I THINK THE DURABILITY IS OVERDONE FOR GAME BALANCE PURPOSES.

Hopefully you can internalize that, and stop twisting my meaning and words.

Historically no bomber was operated by one person with mouse and keyboard, with 3rd person view, wide POV bomber view, magical instructor keeping the plane level with damage etc etc.
Also 90% of the bombers didn’t survive the kind of damage that they do in game. All the pictures you see of bombers with massive damage, which seems impossible to survive but they did, are edge cases. They are not the majority.

6 Likes