Changes to Bomber Survivability

Don’t see any description of how many “aa hits” landed near that specific bomber, but ok, if someone says something on the internet, I must believe, especially if they have a photo attached.

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Not saying you’re wrong but without giving the same values from the data files before the change it’s hard to know how much of an impact any given variable actually has.

I think a lot of people will be watching the next set of changes more closely to see how these issues get addressed. Personally I would rather see keep trying big, pre-announced changes to try to fix things that were unsatisfying, than timid incremental stuff (or not doing anything at all).

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Which one of these is a more controlled environment? A bomber or airliner being hit by an unknown missile or shell, fusing on proximity or time at an unknown place?

Or the missile tests we have clear footage of?

Resorting to insults 👎

Are you threatening people now?

Buddy, try not to reach so hard.

You know in real life pilots fight in squadron and fight according to their trained doctrine right? Here wss the Wing commander of JG 1 account on how his fighter wing not just one pilot intercept bomber formation.

“Against 20 Russians trying to shoot you down, or even 20 Spitfires, it can be exciting, even fun. But to curve in towards 40 Fortresses and all your past sins flash before your eyes. And when you yourself have reached this state of mind, it becomes that much more difficult to have to drive every pilot of the Geschwader, right down to the youngest and lowliest NCO, to do the same.”

Hans Philipp in a letter to Hannes Trautloft, 4 October 1943. Philipp was KIA 4 days later, possibly By Robert S. Johnson, during a raid on Bremen.

(Attacking a B-17 formation from the German side! - WarHistory.org)

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Fired 4 aim9b on a tu95. 1st hits and does nothing, 2nd sets all 4 of his engines on fire, 3rd 4th do nothing. All tail hits due to game code

I feel like vietnam would had a different outcome if bomber players’ mumbling was true

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One direct hit, 88mm. Over Merseburg in 1944. Its a widely known photograph. Also the name of the Fortress etc.

Ingame however, heavy bombers tank AA guns. They’re circling over airfields, gunshipping and lol to ground forces players in Arcade/Realistic Ground Forces.

Germany would have fallen in a week!

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And now remember that Japanese Ki-43-II with x2 12.7mm Ho-103 could be able to shot down B-24…
In current DM it looks like just impossible

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Here is another German Pilot POW account

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Exactly, Those 4-5 bullets mentioned in the text were definitely directed at the planes coming in front of the bomber, but everyone is cherry-picking words from the text, so it’s being taken out of context.

dont give in Gaijin, this is some of the best things you have done. besides there gotta be some benefits to playing bombers
image

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I saw b-25 crash from a single shell in naval, idk wdym.

Also I saw many big missiles shoot down bombers.

I thought airfields are just nerfed.

truth nuke

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People are confusing hitscan 1 tick of damager per 3 seconds airfield AA from 2012 with actual AA guns on ships and at higher tiers. Honestly lower BR airfield AA needs to be swapped for actual gun units, that 37mm ostwind in the testdrive does a pretty good job at blowing bombers apart, and thats just one, shove like 8-10 of em in there, few wirbelwinds, and a few flak busses lmao

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they should keep it like this, but maybe make rockets/missiles do a little more, idk tbh

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Gemerald youtube channel

Hello, is me again, the one that can’t shoot down bomber with the new SAPHEI rounds

i made a bug report about the round like @RoyalWaffles suggested If someone have more info about it could help with the report

https://community.gaijin.net/issues/p/warthunder/i/yi4KgACl4ghx

because let’s be honest, the new round that was made for counter bombers is doing suboptimal and the detonation do low damage for the amount of he that round use

gonna post again some replay hits that were direct on engine and tail controls





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