No, it is because of F4 rocket truck can end the match very easily
5.0 to 8.3??? are you insane??? do you have any idea how stupid of a BR bracket that is?
Good, then I’ll consider this as you doing more than 99% of player bombers. That’s a good thing, btw
He could simply mean a nuke thunder type mode for aircraft of that BR range. The brackets would still be 1 BR separation each.
No? Games in general are about taking your fictional role and playing according to it. Tell that to those who dig trenches in Foxhole or drive supplies in arma or something.
the fact of the matter is that bombers don’t fit in any game mode. so we need to find a way to make a new one that they can be more enjoyable in.
making them artificially indestructible does nothing to solve the problem.
Considering they nerfed rocket damage for F-4 base bombing before removal of base bombing as a win condition for jets, I’ll say that’s not the case.
No, there were 2 brackets - 7.0-8.3 and 5.0-6.7. I just merged them in this comment.
Also, seems like, Gaijin made nuke thunder just regular ±1.0 thing, so, 7.0-8.3 and 5.0-6.7 are just “ai units brackets” as we have with 8.7-10.0 and 10.3-11.7 where ai units are changed between 10.0 and 10.3, iirc
The base change years before the rocket nerf
My mistake then. But if F-4 were the only reason, they wouldn’t have removed that win condition for all jet tiers. Like I said, ARB increasingly became more PVP oriented because a majority who played it wanted it. It’s that simple.
Just like terrible, small grb maps. We think of them as trash, but a majority of players want quick action that fits in with their time. And this is how it went.
Gaijin does bad changes, but those changes are always “what the player demanded” in a sense.
It is all FFAR Mighty Mouse. It used to be a main source of grinding
And F-4 rocket bombing didn’t exist outside F-4C, F-4E and F-4J/S now did it? But base bombing condition was still removed as low as 6.7. Like I said, it’s not just because of rocket bombing.
Not to mention afterwards they added napalm bombing, which is objectively better since 2 napalms weighed a lot less than rockets. Creating a new generation of base bombers.
i’m going to look at the top games on steam and see how many are about shooting people.
CS2: Shooting
DOTA 2: Real time strategy, but still PVP
PUBG: Shooting
Wardogs: Shooting
Bongo Cat: Idle desktop decorator
Apex Legends: Shooting
Task Bar Hero: desktop idler
Valheim: Survival co-op. pretty cool.
Animo: Adventure , pretty cool.
Rust: Shooting
TF2: Shooting
Delta force: Shooting
Limbus Company: turn based combat, pretty cool
Palworld: Collect cute creatures! cool
Marvel Rivals: Shooting
War Thunder: Shooting
They reintroduce it to the prop now? As I remember I don’t get airbase bombing when I was grinding the UK bomber tree
I think its very low br and only for a subset of old, unchanged maps. All of the modern maps, the type I call the “dual howitzer lines” type, def does not have that win condition.
Airfield bombing was removed from the game because a squad of 4 Tu-4s could end the game and there was nothing the enemy team could do about it. this was many years ago i want to say around 2020
Which one have it? Because there was a Ju88 exploited
my bad
I don’t know, its been a while since I last played prop. And I rarely played prop arb to begin with (most of my prop time is in arcade)
They fit in one single gamemode. In air simulator.