Changes to Bomber Survivability

Same here!

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Bombers are actually not that hard to kill. Just hit the engines with ap-i and leave, it’s supper easy. Some of y’all need to adapt

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“B-b-b-but I can’t kill it by just shooting center mass!!! It’s too unfair!!! I actually have to be strategic about kill bombers now!!! It’s not fair!!!”

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Lol, ap belts have never looked better this update

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I completely agree! It finally makes AP belts useful!

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Sure, if get a attacker/bomber free only fighter mode then :D
and while at it, also a main tank mode :D

After playing with bombers and against bombers for a bit: The change is nice, but it should be nerfed a bit. While there is evidence of bombers surviving 20s and 30s, in-game these things take entire mags of those to go down.

Shouldn’t be reverted though, it’s a positive change for bombers.

As of me your messaging you now, your message have been up for around 30 minutes, and the poll have been up for around an hour, with 13 people having answered it.

That is FAR to small of a sample size of people for that statistic you mentioned about this poll having 60% for 40% against to have any meaningful representation.

dev poll was up for 2 weeks

Any poll on the forum is to small of a sample size and also heavy biased.

u want a proper poll? make it pop up ingame, not a forum where only nerds and insanes are :D


behold, dead bomber from .50s aimed at engines, fires eventually took out my controls short of the runway. its over

I am taking about this poll, which is in regards to the live server. There is a major difference here. Now people have had the chance to actually play it in random battle against people, they might have changed their minds.

jea my tu2s also lost controll after 6mins of burning and basically flying and hunting hunters till the game was over…

the main issue is many nations don’t have API-T. These usually use HE/FI instead and those simply don’t work on bombers.

Cal50 are currently the best vs. bombers. Pen is key. Bombers seem to have crazy high explosion resistance, HE shells won’t work. Just wounder why WW2 bomber hunters were all about HE cannon shells, which don’t do alot.

almost like ww2 doesn’t use war thunder damage models…

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According to Gajins devblog they used old photographs and reports to overhaul the damage system. So I’d assume they tried to do it as close as possible to RL.

Either that or Gajin fell victim of survivor bias.

Gaijin and “close to real life” are known contradictories.

I think it’s likely. If API .50 were so good at killing bombers, why do 1. all major airforces switch to cannons in the cold war and 2. Almost all gun/rocket based bomber killer weapons all high explosive?

Even just looking at the MiG-15 (principal soviet early cold war fighter/interceptor) should give a hint. The massive 37mm is there to kill bombers and what rounds does it use for air targets?
image

That’s right, high explosive.

right now the meta is to use a bomber instead lol

be as strategic as you want, my gunners are holding m1 and you’ll die eventually

such skillful gameplay

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skill issue tbh