Thanks for using another high contrast map
Even better, you are flying like 200m above it
You really are doing great at countering our points
Thanks for using another high contrast map
Even better, you are flying like 200m above it
You really are doing great at countering our points
Especially that it ignores the fact there are meshes for targets that match similar subsections of the picture they’re trying to use as an example of how targets should be, and those are still often mixed into urban sprawl to hide them.
People that never tried bombing in Sim just can’t imagine that it might be hard to spot bases without assistance like bombing computers or special markers
I would suggest they turn off their hud, go through a number of maps and attempt to identify the target on their first pass at speed, as would be needed for any success in air rb with the absence of target markers. But they don’t seem inclined.
Ideally they would experience it in Sim, but not really necessary to prove the case.
Bro.
I’m literally telling you that current base models in this game are way too small and lack visual contrast. They should be much larger. Can you even read?
seriously, what’s with all these pro-botting changes happening lately?
That’s not what I could gather from your replies and frankly, I didn’t look at your second reply beyond the pic and the first few words.
Showing examples where it is easy to spot bases or other objects thanks to contrast goes against what I was/am complaining about.
I apologize for the hostility
Pro botting?
The bots don’t even use the bombers that needed a survivability buff, they just use fighters and strike planes (and the Ju 288, but that’s a different problem) to be the first at the bases
It’s the first they’ve made that case in this entire string.
hopefully yall change the BR of JU288 after this change its gonna be OP we dont need a repeat of death star meta same with other very strong cannon bombers like BE6 or QING 6
Bots don’t use bombers in general. You get more rewards the higher up, and have significantly faster clear times with fighters/attackers. Bombers reward wise are substandard compared to rapid clear rates, especially with the diminished returns of heavy bomber payloads.
Dropped 9 tonnes with Tu 95, got sod all rewards.
Not to be that guy, but if someone tries to attack those bombers from the rear, they are just asking to be punished
Now if only that efficacy was expanded to the rest of the bomber roster so interceptors actually have to think about approach angles.
yeah i get that but you have to climb above them to kill them which is kinda hard against like QING 6 or JU-288 which they already get a air spawn and stuff makes it hard and it takes a while and they can just run to airfield
They could even use that system to create more variety of bombing Targets ie bring back bridges as bombing targets or rail yards etc
I am leaning towards Bridges and strategic targets like this should be brought back and developed, coupled with industrial zones that bleed tickets with the damage done inside them, thus we have precise targets for attackers and wide area targets for strategic bombers.
Would also address the “We’re out of targets now what” situation.
They could even do it so that it’s a moving Target like the trains. Something like supply convoys that are more ticket valuable with somewhat competent SPAA mixed in.
There is a lot that could be done with it. Sadly, it’s unlikely we see it, but it would be nice.
I can’t talk about having to catch Qing 6s, but the best way to deal with Ju 288s currently is to just let them re-arm and catch them while they are going for the second run.
The best way to fix the Ju 288 would probably be to reduce its spawn altitude. A single BR step upwards probably wouldn’t hurt tho.
Gaijin really needs to rebalance the ticket system so ground pounding and passive ticket drain are more reliable ways to end matches again, so single planes and especially bombers managing to make their way back to their airfields doesn’t needlessly extends matches.
I still don’t get why the ticket drain was nerfed this hard. We shouldn’t be in this situation where people returning to their airfield is a problem lol
Fighters and CCs cried that the game was “Finishing whilst we weren’t even doing anything”.