Its German…
“The production process had so much variability that some units were delivered with 100 mm skin panels”
I assume TIS MA, Su-8, and Tu-1 are still on it?
Yes, but in War Thunder there are 6 to 8 fighters tyring to knock down one bomber - in real life you had multipule bombers with interlocking fields of fire, as well as fighter escort in flights if not squadrons. You are ABSOLUTELY correct…however making an individual bomber much harder to kill makes it less inviting as a free kill to dogfight heads.
Would I trade nearly anything to see a version of War Thunder strike a half-way-to-DCS kind of game mode? Big world, lots of moving parts? More attention to how battlefields actually worked and AI planes and vehicles that made that a little easier? Yeah. I’d pay the cost of a premium every month if they would be willing to offer that as a subscription feature.
That said, for those of us who play with what we’ve got…bombers are fun again. Even if you get shot down its usually even odds. And yeah, I do a lot of intercepts in RB & SB. Especially SB because while a Tu-95 can spoof a Falcon, some of the other bombers cant and that makes planes like the Dart and Dagger worth grinding out.
Complaining about the SU-8 is peak comedy.
That thing was terrible before hand. TU-1 was decent.
Tis ma, never flew it.
Funny you seem to complain about Russian vehicles a lot. Is that coincidence? Or a pattern?
Perhaps it’s the fact that 2 very powerful Russian attackers get the buff, yet many comparable aircraft do not. The TIS MA is the worst offender as it’s only a bit bigger or equal in size/weight to a P-38, BF-110G, or Beaufighter, yet none of those got any buffs. This isn’t even including stuff like the Brigand B.1, Ju 88 C-6, XA-38 or P-61 all of which were ignored.
Also it’s not just a Russia bias thing, if so people would complain about the Pe-3s getting buffed, yet I have not seen any of it.
It’s not conspiratorial to say that the Su-8 and TIS MA got buffed while comparable aircraft in other trees did not.
Also, anyone seen how expensive the TIS MA and Su-8 are on the marketplace currently, it’s crazy! 😂
Got a quick and dirty way to balance the role of bombers in battles, so they stop pretending they were made for gunshipping: make dying cost 20k SL. This will force all the grinding bomber players to avoid combat when possible.
Rewarding bomber interceptions should also reward more than a usual kill, reflecting the increased risk when attacking bombers, but that’s optional honestly.
Tis ma I can kinda understand.
TU-1 and SU-8 on the other hand were not that great pre update.
If anyone hit you it almost always resulted in a fire that burnt the vehicle down in about 5-10 seconds
MG 151 fires at just about 700 rpm, you see 3.8-4 tracers every second of film, which just so happens to match up with 700 rpm divided by 3, hence, a tracer every 3 rounds in the belt, I couldnt get it to match up with any other guns like mk108s or even the bk 3.7
Even those 20mms are deadly though.
And they didn’t do much more than take a flap and kill the gunners.
Case in point, bombers feel accurate
Eh, wrong plane we’re talking about. We were talking about the video where i got hit with a single .50cal in the wing.
Pilot, or co pilot?
Feelings =/= facts
And also not always: Accurate =/= balanced
Buff fighter dm
I believe they are just for first phase test. What Su- 8 actually based on?
Well, from my POV they are absolutely miserable in maximizing their profits and understanding how to get happy customers.
They are absolutely missing the issue of the game and thats why a game with almost the same concurrent players in the same genre makes 5x-10x more money.
What makes people not invest in WT?
- To often the feeling of unfairness and frustration (a bit is okay, that happens, but the chances to be frustrated also raises with progression or the lack of)
- Premiums gets changed not only performance but also BRs VERY OFTEN, making it super unreliable as an investment.
- Prices are to high for stuff that is and also feels necessary. (real price not SL, not everything people feel is necessary is also necessary but that dosnt matter as long as they feel like it)
Could say much more about it but i leave it here.
Back to the bomber topic:
Does it matter what is RL and whatnot? I see this discussion about a vid for ages…
who tf cares? Its a game, and it needs to be balanced in this ecosystem, not compared to RL.
To compare this to RL the models of planes, modules, even ammo physics are way to far away from reality.
And to add a personal touch, from my pov, a semi pro, bomber buff is way overtuned for the simple reason that theres basically no counter if the bomber player is at the same skill level. Only reason i am able to kill those pesky bombers with my F-8 and X-4 is because most of them dont manouver, they dont turn away… they just dont care. So i kill or crit them with x-4 on the way to base and attack from front with 13mm API and 20mm APHE right into their cockbit, if one pass isnt enough i rearm and do it again while fighting fighters and groundbounding for tickets…
BUT IF
- the bombers would manouver when i fire my x-4 then even a b-17 can outmanouver that missle
- they would manouvre and show only the rear i wouldnt be able to shot that cockpit so easaly
- they wouldnt suck with their gunners and hit me
- they had better crew so crew dont die so quick and gunner reload is MUCH faster…
- they would use the corret ammo in their turrets…
- they would go groundpount to not lose on tickets…
- they would engange in fighter fights as support…
but they dont… or lets say… 99,5% dont. (But with time they might learn and it will be even more pesky)
edit* and i have played also the bomber side, so i dont have an onesided view
On this thread the trend is, that people who are okay with the current state of the damage model, expect fighter pilots to use skill, finesse and game knowledge to take down bombers.
But suggesting anything of the sort to be required from bomber pilots is generally frowned upon.
But to the topic at hand
I agree with this. Im in the same category of people where taking down bombers isn’t difficult for me. But even then, i can tell that in my opinion and experience, the current damage models seem to me like they are unbalanced and overperforming. Because the game isn’t balanced for you and me, but the average player.
