Changes to Bomber Survivability Feedback and Discussion

Well with bombers being really tough nuts to crack we do need some new pinyatas, i welcome helis to be that as i hate them in game

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Or maybe its asymmetric nature is a hint to a world war mode revival. Like, your faction sent planes to bomb that factory, enemy faction had there anti-air units and sent some interceptors to defend. Now the battle has started and its result will affect the world map or something.

(I miss HnG world war mode thingy, it was fun even tho it was unbalanced ah)

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I like playing helicopters

I hate playing against helicopters

Would be fun to have a mode where I can attack helis with A2G weapons on a more regular basis.
Watching a heli get annihilated by huge PGMs is incredibly satisfying lol

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They did mention that they want to bring back World War mode, but I don’t think they have said or shown anything beyond that mention lol

BVVD on recent devstream said something about ww mode still being worked on, iirc.

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i cant think of anything less boring than two LDIRCM helis trying to duke it out over more than 3km lol. a2a missiles useless, guns useless. only saclos missiles. how dull

heli vs plane duels can be pretty fun tho from both sides, assuming it can be like a harrier VTOL stall fight.

If helis had more things to do than just a2a or a2g against the same targets, they could be fun to play. Heliborne is an example.

NE just needs slightly more target types...

… and maybe objectives for half-transport helicopters like bring troops from A to B to reinforce/upgrade/capture B, at least something for them to do to affect the situation on the map.

Ah, and naval helicopters with ASMs, mines and torpedoes and a takeoff from a ship with helicopter pad, useless but cool :P
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My go-to for helicopter games is the Comanche series, but Heliborne is a great example too

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cool story but

Clearly the HE shell is penetrating and the fuse delay is working as intended.

again: cool story but even if the spar hadn’t been hit and collapsed, we’re missing the giant fuel fire that immediately engulfed the entire wing root, caused by a 75mm HE shell blowing a hole from top to bottom through the fuel tank

BK 3.7 fires much slower. Either it’s two 20mm cannons or one of them has jammed.

you do not know what shearing is apparently

lol

I should make a supercut of all the stuff I’ve had these bombers survive

It’s a bomber issue.

Unless you think ze germans just hallucinated all their night fighter tactics and targeting fuel tanks with upwards-firing guns, where protection was weakest, was all just one big hoax and for some reason the british went along with it

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if gaijin keeps up with naval, “modern” top tier is gonna be so sweet with ASMs, SAMs and all kinds of craziness. Bet soyuz will still be oppressive tho

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they are already adding more naval stuff than they used to

probably because they are running out of other stuff to add

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That’s gonna stop again when infantry gets officially released lol

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Then you explain sheering lol

I wonder why ze germans targetted fuel tanks and weakspots instead of just blowing bombers to pieces with one shot lol. Anyway when I get home we will see wether the gun hitting that b17 is a bk 3.7 or not, PROPERLY

Also BK 3.7 fired at 160-180 rpm, thats 3 rounds per second, which seems to match the rate of KABOOMs very closely at a glance, again, wait till i get back from work, then I can properly tackle this

To be fair, achieving balance is impossible when you’re working off a historical foundation (military aviation wasn’t designed for a fair game)

For this game to be remotely balanced, the planes would either have to be entirely fictional or have fictional specs. But in that case, who would want to play a WWII game that isn’t WWII at all?

oh yea… they are still chasing that rainbow…

what a huge waste of resources instead of just bringing enlisted forward in the years

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The people that play WT lol

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The whole argument about bombers being able to tank damage without any negative effects is couched in terms of “realism”.

Would you stand next to an R-40 detonation with just aircraft skin and expect to survive unharmed?
Would you expect to take a .50 caliber round to the face and survive?
Would you expect a B-17 to survive a massive fire in both wings and keep flying like nothing happened?

Bomber players don’t want realistic damage models; they want the game to make them immune to gunfire so that the only interaction they have to have with the game is tabbing back into the game to press the spacebar and to press the “next game” button after the rewards screen rolls.

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Damn War Thunder players! They ruined War Thunder!

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Explain how your fly-by-night AI hallucination math doesn’t agree with real world testing results? How come a 20mm produces a larger hole than you think a 30mm produces?

Can you prove that the bullet in that video was 75mm? Lol
You can’t prove it LOL because it wasn’t 75mm.
You need to know that in military documents, these are reported as '75mm or higher

As seen in the video, the plane stays either over the sea or near the coastline of the island chain, and guess which guns are located on the beaches, LOL.

And you’re gonna tell me ‘but there were only 1 or 2 120mm guns,’ and as everyone knows, when the Japanese saw the war heading toward defeat, they destroyed their artillery just like they did with everything else—heck, there were even concrete emplacements waiting ready for those guns along the coastlines.

Source: Google free right?