Have fun
The game does not represent reality objectively either since the mode of engagement isn’t the same.
Since the mode of engagement isn’t the same you can’t compare the results of these engagements. A good model might actually result in a large % of tail separation in WT simply due to players attacking in different ways compared to real life
Lol same
You know that even if they release as it is now (broken) soon or later they will patch it right? Cuz it will affect every game mode drastically.
Bombers will go up in BR and they may even reduce the rewards for it since you are immune to the majority of the rounds now.
Finally, when they adjust the dms slider to common sense levels of durability, you will end up with only the negative effects of the whole thing simply cuz you consider firing over 1000 rounds of 20mm totally acceptable game design/ large net positive change.
Agree with this. Hitbox model should be able to account for the spatial distribution of hits, distinguishing the degree of clustering among them. Obviously it’s not the same for the airframe if all the hits are spread evenly across its surface versus if they all land in the same small area or along a continuous line, creating a significant stress concentration point - the latter should have a much higher chance of structural failure.
It would also reward players who put in the effort to land precision shots, rather than just spraying.
Yes, which is why 20mm effectiveness was 1/4 of 30mm.
And if you shoot said structural member you create a failure point.
This was just one 20mm hit
That’s cool and all but fuel tanks are functionally invulnerable as of now.
Two 20mm cannons would find it very hard to shoot down a B-17 without concentrated fire, yes.
Currently, even if you avoid the flap entirely using the HE APKWS, it’s ~3x stronger than it was IRL.
“positive change” is when bombers are made of adamantium and can eat hundreds, if not thousands of cannon shells apparently
still waiting for that footage buddy
yeah man for sure
Surely a bomber survivability buff this extreme won’t impact any mode negatively
Spoiler
lmfao
That’s true, but that point doesn’t necessarily make it fail at the moment of the impact. What it does is weaken the structure and increase susceptibility to failure under variable loads. In fact, I’d agree that a damaged aircraft with fragment holes in the spar could break apart when attempting several high-G maneuvers.
That should be a mechanic honestly
I did have a thought on this. They could fake it.
ASMs have code where the missile just randomly picks 1 of 3 points instead just going for the centre point.
They could just do the same for the IR Missiles. Have each engine a target point and have the missile just go for which ever is closest rather than going for the aircraft’s centre
Last I checked B52s had all crew inside with 4 of them not even having windows to shove cameras out of and the 2 which do have windows being busy flying the plane, youre not gonna get ww2 style pictures out of these more modern aircraft because this isnt the 40s with waist gunners and room for extra dudes running around with cameras lmao.
But keep hammering away at that point pal, just makes it look like youve got nothing else to go after
Yo. This
do you have a source then
You were the one who asked for evidence of a large bomber being broken apart by gunfire when I asked you for evidence of the SA-2 hitting a B-52 and it surviving.
What’s the matter, no sauce?
There are countless examples of new damage model bombers not taking any damage from direct collisions. It is because the developers just upped the hit points required to do damage.
Like all of the guys complaining about hit point system instead of realism…the damage model is just a hit point system slightly disguised.
On one hand, I do like that idea
On the other I am afraid of the spaghetti code hi-jinks this could unleash and how that might end up messing up flare resistance
It without a doubt would be a buggy mess, because Gaijin…
But I dont really see how it would change anything in regard to flares in most cases.
Especially as CM pods on something like a B-52 would probably be setup IRL to provide better protection around the hotspots anyway. So might even be a nerf in that regard.
Then a further further thought, this could also be used to simulate IIR Missiles going for the cockpit
Its different, because the era Im asking you for is the era of mass guncams and newsreels between two foes who kept very good documentation and footage of encounters. If there is a fighter blowing a bomber to bits, there will be guncam footage of it, thats fantastic propaganda material. ESPECIALLY if its literally crumbling to pieces war thunder style
You are asking me for footage of missile combat from foes that were fighting in caves supported by a foe where you go missing for giving bad news to the higher ups (communism), and the other side of that engagement, as I said, had no opportunity to record the incident outside of reports because, well, 4/6 crew members had no windows, and the two that did are too busy flying the plane
Basically, the americans werent able to record it on tape
And the commies, assuming they did, probably werent too keen on sharing their failure.
cool so it didn’t happen
