Dude I dont care about killing bombers, I usually only kill them late game when their the last one alive. I’m all for giving bombers an early spawn giving them access to bases without being attacked by the main fighter pack.
Bro for the love of god never tell stona this, last time I did he went completely bonkers
Wow, you mean if you shoot the central reinforced part of the bomber, it survives more? Also, that looks like HE lmao
Regardless, it’s pretty blatantly bugged currently. I’m pretty sure things will get changed, buffing bombers is okay, but it is REALLY funny how they are right now.
Dude posted someone elses clip of a redditor firing at quite literally the strongest part of the wing and then tries deflecting to something else, im going back to work lmao
Please try harder to ragebait. It’s running out, I’m gaining a tolerance, my high is fading.
The redditor just reposted my friend’s clips. I’m sorry I’m not on the game right now? Forgive me.
No wayyyyy some players actually learnt to abuse game mecanics and uh turn omfg they’re geniouses !!!

We need a source on that claim.
btw who was the guy gun shipping ?
In the 264? Me.
Oh nice shot damn
Thanks, 264 was a lot of fun to play when I played it. I have a few satisfying clips of it. It’s why I get so jaded about bomber players claiming they’re just free kills; it’s entirely their lack of skill / understanding of the game.
Currently it looks like if a HE type round that detonates on the surface of something like a fuselage because it doesn’t have enough kinetic penetration to penetrate the skin, the fragmentation it creates upon exploding, doesn’t actually penetrate the target and do any damage to the things inside such as crew.
Example of the 30mm HEI-T on the MK 103 against a Wellington bomber, the HEI-T of the MK 103 has 3.7mm High-explosive penetration and 4,3mm Fragmentation penetration. The skin of the fuselage of the Wellington bomber has 3mm of protection.
Shot at 0m where it has 6mm Kinetic penetration
Shot at 2000m where it has 1mm Kinetic penetration
What this show is that the fragmentation from HE rounds do no damage, if the HE round itself doesn’t go through the surface it is being shot at.
Honestly, one of the things they need to do, is separate the damage model of the airframe from the damage model of the skin. With this the airframe could be strong, while the skin is weaker.
If a plane loose to much of its skin, it looses its lift, while if its airframe gets damaged enough, it could break in worst cases.
Which if its contact fuse is kinda insane.
So the explosion also needs to be given pen, because that shoudlnt change based upon the range the round was fired at. I doubt a wellington’s skin could block the explosive part of a 30mm HE round entirely.
But yeah, that is a really good idea
and the Torp is hilarious
I knew about anti ship missiles and guided bombs being useable in the Protection Analysis, but not about torpedoes lol
fly boat counter
Finally, an appropriate counter against BV 238s



