Ah yes after a full carry, loosing to a bomber is clearly a skill issue on the fighter side, definitly not a balance issue. You also want to give bombers IA Gunners that aim properly at 1.5km ? To force people to attack properly ? If they have nothing to do in a gamemode, delete them from the mode, dont make fighter gameplay worse to satisfy people that have nothing to do in arb.
9 bullets. 90g of TNT each…
They gotta be baiting you man, or they fundamentally do not understand the game.
Bomber players accuse fighters of not wanting to play the game, while praising this DM change so they can not play the game… because if you ask them to play the game aka not fly in a straight line, and actually use their turrets to defend themselves they lose their marbles.
The current state of bombers may not be realistic, but none of the damage is. It’s a PvP game, how dare people want to be able to kill other people right? If they can’t survive in bombers that’s their own fault for, in their own words, not playing the game.
Bro this is a bomber; naturally, you shouldn’t expect it to explode instantly in mid-air. If you want, you can check real-life footage to see the kind of damage it sustains—and honestly, I think Gaijin did a good job with this.
There is also an account I follow on Instagram called RealHudFootage; you can find plenty of verified footage there.
Not even some tanks are supposed to sponge this amount of hits my guy.
It took 3-5 rounds of Mk108’s in order to down a B17/B24. It’s completely different from the nonsense in that clip.
Dude people who finally understand that shooting down a plane isn’t just about hitting it with a single bullet and blowing it up
It’s also a PvP game.
If the DMs were different for their own mode, this would be perfectly acceptable. The problem is that a single fighter basically has to waste all their ammo on one bomber. Depending on the BR you play, there isn’t enough time to say; clear the enemy fighters, rearm, and climb back up to alt to take out 1 - 4 bombers.
No, current bomber damage is not realistic. However, it’s a nice balance when they’re still noticeably tankier than fighters (rightfully so) but can also be downed in a reasonable amount of time for the risk and time it takes to approach one.
The solution for bomber players is to actually pay attention, and treat it like a game. Throw the plane in a 90 degree bank and shoot back. They don’t have to just roll over and die. Whereas with this current state of the dev server, there’s no real counter-play.
If you are losing to a bomber thats leaving all the ground targets open, you dont have to worry about that hard carry scenario, because youll never achieve it 😂
Not all maps are created equal. Some don’t drain tickets at all; Falklands. While others have strong targets you cannot destroy as a fighter.
Dawg I just posted a video of a 109g6 firing 5-10 rounds into a wing and tearing it off, thats nowhere near a full load
Yeah at 0.3km against a bomber not shooting back and flying straight. Brilliant argument sir. 1/6th your ammo for a static target in the easiest scenario. Bravo.
Oh, not all maps are equal? Ok lets not fix the maps and punish the bombers instead for the handful of maps where ground units dont bleed tickets, sounds good
Or bombers could… idk actually play the game instead of the autopilot wheelchair gameplay you seem to expect?
What do you expect them to do lmfao these are bombers
maybe, just maybe because said 30mm guns have an AP shell? Maybe
In ARB? Shoot down planes.
In sim they already have every advantage, they don’t need a DM buff on top of 3rd person cameras for gunners.
Nobody calls the current dm realistic, we just want a fair mid point
+1