Changes to Bomber Survivability Feedback and Discussion

10 hits from 13 degrees up and 20 degrees right from behind from 500 yards, basically as the rounds fly out the gun.

Now you tell me where tf 4-5 hits is, same area? which area? not a single one of you has succeeded in finding out. Thats incomplete data. invalid data

BS mean what is shown in the game, not the opinion.

The question is what to do with the guard mode. The bomber’s body is so sturdy that the weapons on low-level buildings can hardly cause any damage to it. Moreover, it is even more surprising that bombers are now rarely shot down by air-to-air missiles. As a result, these big machines have truly become aerial battleships.:0

My friend, I believe we can understand what you were trying to say, but let it be known the translation was hilarious

1 Like

You see the whole structure of Blenheim got exploded by 1 shot, right?
Edit: just put the related screenshot of the video up there

Nah, damage to centeral landing gear leg, a war thunder classic

And this against brings up the issue of how the hell should we calculate the damage of mine shells when this internal blast of pressure varies not just by bomber but by what area and what condition the area was already in

You mean on the photos?
I guess, yeah, but without overhauling the entirety of all plane models and the respective damage models, that isn’t something they can do.

Pfft, hahaha, my translator doesn’t quite understand the terminology of War Thunder, or maybe there’s an issue with my habitual phrasing.
But I was thinking, instead of turning the bomber into a flying block of concrete, what about reinforcing its automatic machine gunners?

I feel like that would enrage the fighters even more, the issue here is they’re having trouble killing the bomber. But atleast they get to live. This would cause the bombers actively hunt them

2 Likes

They should, shell hit from the back need to shoot though Multi-layer of metal at the sharpest angle. while shooting form the side, top or bottom should guarantee critical hit with the explosive shell.

Unless they made the gunners aimbot snipers with 2+km range, fighters would probably still win in most cases without some survivability improvements

Let alone cases where turret coverage is very weak, such as on the Lancaster

1 Like

I have read ~1500 replies in the span of three-ish days and all I’ll say is that my brain hurts very very much and i don’t know anymore what to think of this, a bunch of bugs, fire weak, unmodeled components, and a whole ton of bickering that looks like it goes away but comes back T_T

4 Likes

Yeah, they should overhaul this stuff, but this isn’t something we can wait for.

We need survivability improvements right now and with how plane damage models work, the best they can do is just make the existing parts of the planes more durable.

“How man hows the bomber discussion going”

Then they just look at you like

2 Likes

It should be much faster with AI nowaday.

A handful of badly placed 7.62mm turrets vs fighter that can just annihilate the bomber with a single hit

Who would win?

Spoiler

It’s not the bomber

2 Likes

That’s wishful thinking

So basically uhhh give it pre nerf naval gunner AI lmao

That aimbot AI doesn’t help when your plane has no turret coverage at all

curved boolets