Changes in the Arcade Tank Mode

Changes in the Arcade Tank Mode.

What’s the point of aviation in this mode? A strike helicopter requires 2 points, while an ATGM helicopter needs 3 points, but the strike helicopter is far more effective since it actually has time to do something!

I believe helicopters that cost 3 points should spawn at a distance of 5-6 km and have 5-10 seconds of invulnerability. Additionally, there should be a separate option for 5 points with guaranteed ATGMs like Spike or PARS 3!

As for aviation, taking an interceptor (1 point) is absolutely useless! It can’t catch anyone at the start of the match, so give it air-to-air missiles!

There’s a lot of weaponry like the GBU-38, Maverick, etc., but it’s not available. At least allow us to take vehicles from the hangar for additional points!

I don’t play arcade but your idea sounds terrible.

It sounds less nice than it means: But if you really want to play planes and helicopters in high-tier ground battle, then switch to RB. If you ask me, it’s a much better game mode anyway. Especially once you get used to it. I also started playing arcade and played a lot of matches. But you quickly lose interest in it once you’ve established yourself in the RB.