I remember the tanks maps used to be very open, no off limits areas where if you didn’t turn around your tank would be destroyed. Why would they change this? Because a bunch of cry babies wouldn’t shut up about getting shot or killed from areas they didn’t know how to get to? I always thought that that was just a part of the game! You have to find the best vantage points from which you can hit your enemies while making it hard for them to hit you.
This is a war/strategy game, if you limit what players can do and where they can go, doesn’t that take away from the experience of it? Its impossible to use a lot if strategies now because players can no longer get to places to get a good shot at the enemy. Isn’t part of war being able to get the best firing position to shoot your enemies without being seen or getting shot at? What’s the point of having all these big maps if parts of it are inaccessible? When I was new to tank battles, I had to learn where the good shooting spots were, just as I had to learn where the bad spots were; it was just part of the game!
If people want to whine and complain that something isn’t fair because they don’t know as much about a map as others do, let them complain! It doesn’t take a genius to figure out these things, just watch your teammates and learn from your mistakes, that’s how you grow to become a better player in any multiplayer game! Why isn’t Gaijin able to understand this? My 13 year old nephew was able to understand all of this and he has never even played! He has only watched me play, but he was still able to figure out that you needed to learn to get better at the game. If some players aren’t able to do that, why should everyone have to change to accommodate them? That’s just absurd!
I want to know what other people think about this, so go ahead and comment, tell me what you think. Is Gaijin doing the right thing by changing the game to make it easier for some players, or are they making a mistake by ruining parts of the game for the majority of the players?