Challenger 2 MBT - Technical data and Discussion (Part 2)

these days i dont even use the challengers. ive been having a lot of fun with the zt3a2 and im convinced it has to be one of the best if not the best atgm carrier in game in terms of pure firepower. i got a nuke in my third game in it at 13.0. how this thing is 8.3 is beyond me

“We investegated ourselves and found we did nothing wrong.”
Using an ingame test to disprove real world performance is not only fundamentally flawed but outright wrong. You cannot use it to disprove primary sources.
We know L27A1 is capable of penetrating a fully armoured T-80U, K5 and all, from a primary source and examples from the current thing that can’t be mentioned.
We know K5, all ERA, is overperforming due to the use of a fixed armour value regardless of impact angle with this disproportionately buffing the soviets.
We know Soviet tank armour, hulls in particular, are spectacularly overperforming. Textolite is not magic and in the arrangements it’s used in it is physically impossible to get any bulge plate effect or any meaningful path disruption. It is purely there for HEAT protection and its replacement with steel as KE threats increased in prevalence proves this.

It is time to pull your heads out of the sand, admit you are wrong and get about fixing things according to real sources that are all held to the same standard for all nations.

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man i would just be happy if they gave the challengers similar spall liner setups like the 2a7v or the t90m or buffed the round so it wouldnt be the worst top tier mbt apfsds lol

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Ive got 9 oit of 10 nations at top tier.
The Abrams have on Average better firepower than the leopards due to the l/44 caliber cannon having more pen with n829a2 with a faster reload.

And on par or better mobility, trade off is rbe 2a7 has better armour.

They were also given 5 second reloads first to give them an advantage at top tier btw.
But yeah being filled with nodules and having no upgrades if any nerfs to armour makes them seem absolutely pointless for their brs.

It is disgusting how one of the worlds best armoures mbts can be taken out by a ww2 75mm cannon.

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it seems like they break spall liners completely, they now generate more spall instead of neutralising it

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Spall liner material changed from soft but tough aramid fabric to brittle cast iron and lead, gives no additional protection and increases fragmentation after being penetrated xaxaxaxa

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Well this update is a dumpster fire, reading the Heavy Cavalry thread is a depressing journey

I think I’ll stick to logging in for my daily rewards and thats it for a while

Ima go play Space Marine 2 instead

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yep i feel this

Anyone else’s smoke textures look like this…

Well then, thats the second time now the CR2 nearly became half-decent and then Gaijin decided that it being good was against the ToS, reverted the changes and then sent it to live with a nerf and not a buff

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ive just quit. you now cant take 1 30mm to the BREECH without being inoperable. (the random stuff at the back takes out both your horizontal and vertical)

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Im just going to stick with 10.3 and enjoy the Buc S2B and Jag GR1A buffs

10.3? where all the cr1 and now terrible aswell. enjoy i guess

Yeah… But proportionally more balanced than the CR1s, the CAS is actually usable and we actually have an overall line-up that is worth it.

Though not planning to even touch GRB until the next ground event which will require grinding ground and I hate playing that much ground

Comedy update.

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What an absolute joke.

I won’t say any more as I’d be banned.

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Enjoy I’m on titan fall 2 now I just uninstalled the game.

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So the turret buff didn’t get through oh and btw, Stormer HVM still can’t hit a plane FLYING IN A STRAIGHT LINE. Fuck this game.

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Abrams M1A2 Sep V3 got the turret armour buff

stormer HVM has always been highly dependent on ping and server health

luckily my ping is quite low and Stormer HVM is extremely good, patch day would be the worst to test the server side bit on

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