Ah yes, it reminds me of burning thrash dump that the Stormer is

Made this visual for my own benefit cos I wanted to see how much frontal protection would be gained for the crew if the in-game CR3 (and CR2s) had viable breech armour, I think its safe to say that if there was more armour there the crew would be far better off hahaha. Those almost invulnerable turret cheeks do very little to protect when compared to the area the mantlet takes up.
only 75k off it on the live. can’t wait to hate on myself even more
Good luck with that, at least the marketplace camo is good

At least i like it
Dont worry i do too. i do however like the idea of having a vehicle that might kill something more than 2 kilometres away. problem is now you cannot kill anything within 2kms
Dont worry, on the dev server the blind spot is 1,5km only
I have that camo, it’s great.
I have the Cambrai one on my chieftain mk5 as well, it looks great. I like to get a skin for a vehicle I really enjoy.
I also have a few camos. The new BN esport, TES demo, 2F Devilish, 2 Exp, Chief 3 esport camo and many more. Yes i drop the gjin i earn during events to camos, dont judge me
if the darts dont decide to just phase through the target like they do often currently
No judgement, you may as well look good while you’re exploding. 🤣
XD you got me there
Also my TES is a little cursed

Was a bug report ever created for this / is this still an issue. Its on my list but without a bug report for it
@DevilO6 Does the OES have the correct ammo count in its enforcer?
https://community.gaijin.net/issues/p/warthunder/i/DZaFn3ZfEkkC
I will suprise you. Yes, and it even had extended mag.
It had 1000 ammo in 5 belts, so 200 per belt
Standard is 100 per belt, extended is 200 per belt.

TES and 2F were unchanged if you wonder.
Amazing to see my report actually go through after 2 years lol, better late than never
This should be similar to what they did with the Cheiftains and Centurions not too long ago, mostly improving “pivoting” ability. It was the change that made me enjoy the Cheiftains, hopefully this will make a nice difference for the Challengers
It should now turn like the Challenger 1, which in war thunder is a much better experience
Oh wow, we woke up an oldtimer
No, i belive it is fixed now, at least when i played the BK a while ago it was back to normal
Seeing how the vickers MK7 report was passed in terms of its turret protection via documented protection levels, has anyone found anything for the challenger 2? Maybe we don’t need specific values for the breach, just what the turret is rated to survive against across a 60° arch etc. This way gaijin can implement changes without it interfering with the recent breach leak. As long as the protection is correct it wouldn’t matter how it’s replicated in game (ie if it was filled with composite) if you know what i mean?