Chad Soviet engineering vs virgin axis fuses

Hef-I vs Hef-T, and its the T that does the damage in the screenshot. Glad to see you are a petulant child though, and dont know how to converse politely. The point is that, if you think this is a bug, you are free to report it. If you think that it is intentional, then i dont think anyone can help you solve the issue.

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But then at this point you are doubting every source us players can get our hands on in order to report a bug when it comes to game mechanics lol.
But even ignoring it, it only makes sense that the german 20mm HEI should have the same value as the rest of impact fuzed rounds.

Yes and there’s also japanese rounds with wrong values in the game and one of them is also a fuze sensitivity issue that can be seen both in protection analysis and in-game.

30mm Type 5 HEF-I that has 0.3mm fuze sensitivity:

Spoiler

image

30mm Type 5 HEF that has 0.8mm fuze sensitivity:

Spoiler

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The 30mm HEF is currently behaving like a APHE round at most, it does not detonate unless hitting internal components. It will pass through any structural (i.e. wings, fuselage, engine housing etc.)

Very noticeable here:
https://streamable.com/x6ifa9

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On the other hand we have APHE for Japanese and “IT” for MK103 (which is absolutely unhistorical, broken round at the moment) that both have literally 0 fuse delay, so if you hit snything volumetric, it’ll explode before it penetrates :D

The shells in this game are a mess. Easy to fix, but Gaijin likes to take a few years to notice a problem (Type-5 and Ho-155 had no AP shell for a decade).

Yes, this is correct, we as the players do not have a reliable source for how things should be apart from what gaijin tells us they intend them to be.

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Gaijin doesn’t have a reliable source either. Hence German shells basically suffer from every error in the German documents, and every omission. Furthermore, German ballistics are based on German ballistic tables, while Shvak, B20, Ho-5, Type 99, Swedish 13mm and many others have ballistic coefficients totally made up by Gaijin, in most cases - these are the best case scenario ballistics that sre nowhere near real life performance, hence MG151/20, MK108 and MK103 having the highest drag coefficients by far, even for AP, and even for 30mm HEIT which actually was one of the most aerodynamic shells out there.

Anyway, we can clearly see that in game all 20mm have the same fuse sensitivity, with sole exception of M-geschoss. 13mm MG also falls victim to getting “hard” fuse. There’s 0 reason for these weapons to act this way, since there’s literally 0 historical evidence of these 2 shells/bullets having worse fuses than competition.
We can’t “disprove” something that has never had any basis in reality to begin with.

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It’s source for this post

You missed the point of this thread a bit, and point is: there’s 0 reasons for German shells (and Italian and German HE MG bullets too) to:

  • be waaay less sensitive than allied/japenses/soviet fuses or even japanese fuseless shells/bullets.

And BTW German 30mm is generally good. Of course incendiary shells are broken and a joke, but HE is good, even if TNT quivalent is way too low since Gaijin refuses to accept physics and maths and considers huuuge PETN core to be like 3g. There’s also “hit armored windshield with 50mm HE, no damage done to the plane other than black canopy” which can be easily fixed, but that’s not covered by “low effort standard” from Gaijin.

EDIT: No one has provided any historical data indicating these fuses had any problem working vs plywood or “less than 0,4mm of steel” or that they were less sensitive than Allied/Japanese/Soviet fuses.

Yes. Also I think I have used one more source for my words, however i am muted for him so theres not even need, someone cant see its issue with fuses (which can be reported and fixed in case its innacurate (hell that was done before with one of german air rounds being fixed from 0.9 to 0.5mm fuse by documents.)

But even then I have seen zero sources from OP to state Germany fuses are innacurate, he didnt put in what it should be/or any source, its all but just his personal speculation he didnt yet back up with anything.

I just provided the source of aDSD statement ;)

What is the source exactly? Forum talk? That’s not a source that has amy value, my own statements hold more value than that, since I’ve actually educated myself on the topic. Seriously, are you trolling me? And what exactly are you trying to prove?

The other guy is on my ignore list because he failed to read the discussion he had been participating in. Are you also on a mission to waste my time?

IL-2 forum is literally random guys talking.

I’m not trolling, you asked him for the source but I’ve found it for you. I know it’s only forum guys talking and I’m not trying to prove anything.

I just found a source and that’s it. Relax man.

That’s not the kind of source you can use in a serious discussion.
Hence it’s not a real “source” since it is as believable as random people over internet are. Which is not much.
When talking about a source I was asking for scientific work by experts or some kind of WW2 document f.e. containing damage assesment of downed planes or gun camera footage or at least some kind of WW2 note on that topic (look at that Yak-1 - our shells are laughably ineffective, lets change absolutely nothing :P ).

I’m absolutel stunned WT community doesn’t give a flying plane about absolutely broken and inconsistent behaviour of one of the most popular weapons vs Soviet aircraft.

Are people even interested in WW2 stuff at this point?
Or are they only concerned about getting their new jet and spam missiles?

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To be honest you’re the only one here having issues killing Soviet planes. Furthermore it’s well known modern vehicles are much more popular than WWII ones. Its what has lead to war thunder’s surge in popularity.

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I’m literally top 30 best kills per battle Air RB player right now. When I’m saying something refuses to die, when it should, I probably am not making stuff up, especially since protection analysis 100% confirms my words and there’s even a video of ridiculously low damage from tanking a long burst.

Here.

Soviet plywood-covered aircraft lose wings the least often out of all.planes in game because majority of my shells fail to do damage when hitting these parts and for some magical reason I am landing mostly AP vs Yaks and Lavochkins while I land mostly M-geschoss vs everything else.

WW2 stuff was what made WT a fun game. Modern stuff is what made WT a pathetic powercreeping grindfest.

Great News! Mineshell fuze sensitivity is fixed on dev server.


image

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O my god :D It seems like some christmas magic must have happened because this issue is a few years old at least.

Personally I believe that it’s more reliable, Yaks aren’t sponging rounds without losing a wingtip or receiving a rather significant damage now
Few clips from dev server:
https://streamable.com/9lct9i

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This is a beautiful topic name, by the way.

seems like still the case with soviet fighters