CAS problem

Wrong. This analogy have nothing to do with the game. It do not fit anything in game and is just poor attempt at making a strawman

2 Likes

Apparently wanting TO mode is the same as OSHA violations. Well, unfortunately for him, I actively go against OSHA

2 Likes

I listed a few of them earlier, there’s plenty more reasons like how spawn points will become useless.

Wrong. You got response to EVERY SINGLE THING you quoted in your post. Every single of your arguments was debunked.

1 Like

“debunked”

You mean some goofy goober say “URR WROGN!!!” without any reasoning?

Every single one of your arguments was countered here.

Everything that you were wrong about was pointed out to you.

I know you are just ragebaiting, as you just keep lying and lying.

I just don’t get it why do you keep this ragebait going. Is it really that much fun?

Best argument so far i think. Though i’m not so sure it’s as big of an issue as you think, they already have different BR for arcade/realistic/sim and for planes they are different for Ground battles as well. One more mode for tanks on top of the already existing 9 (Air AB/RB/SB/GB, Ground AB/RB/SB, Naval AB/RB) likely won’t be that labor intensive as you make it out to be. It’s also likely already partially automated through data gathering that the DEV’s then just compile and look at effectiveness of vehicle at their BR for that game mode. Adding one more line in that excel spreadsheet isn’t going to effect things that much if it’s as automated as i think it is.

This feels like conjecture.

Many nations have gaps in the other game modes as well. not really an argument in that sense, it just means that those gaps needs to be filled with new additions.

Not lack, at best arguably have worse tools, but BR balance can adjust for much of that.

This doesn’t make sense, i don’t know what you’re trying to argue here.

Conjecture and speculation.

Easily adjusted through how much is earned per match in a potential TO mode. (Like the way arcade earns more SL but less RP and realistic gives more RP but less SL a TO mode could adjust how earnings are handed out to compensate for that).

Huh? those that want TO likely already don’t play CAS themselves and there would likely be very minimal losses in that sense as they already aren’t buying those vehicles.

To create absolutely, to maintain, i don’t think it will add that much extra. There are as mentioned already 9 PvP modes but there are also several PvE modes as well, adding one more isn’t going to percentually change much of the workload. It will increase yes, but i don’t think it would be that much.

Conjecture and speculation.

5 Likes

This post was flagged by the community and is temporarily hidden.

I guess a better wording of what I said is.

Adding TO won’t solve CAS balance issues, it’s just a way to ignore em.

almost all CAS haters (on the forums at least) have claimed they play CAS, so your point doesn’t really hold up.

Even if it’s not large, it still has to be worth it for Gajin to add

CAS balance issues exists regardles of TO existing or not.

What do you want to say here? That without TO cas is balanced, but with TO cas suddenly become unbalanced? Literal nonsense.

3 Likes

but nobody is saying adding TO fixes CAS balancing, it solves a different issue (which cannot be solved by balancing)

unlike you, so they actually have credibility in talking about CAS. you dont play top tier SPAA nor CAS

keep defending the corporation, its all of your business what is worth for them to add

1 Like

In five minutes, he’s going to claim there is no argument for TO mode, and we are all CAS haters, and that we never answered him.

2 Likes

Not really, it just gives the players that don’t want CAS a CAS-free mode to play. CAS can still be adjusted in the regular modes regardless. Players don’t want TO as a way of creating balance, they want it to avoid CAS regardless of how it’s balanced. Any unbalance will of course increase the number of players that want a TO mode to escape to in the meantime, but that isn’t the only reason for wanting such a mode.

Honestly neither of our points hold up as we actually don’t know and are just guessing, only Gaijin would know the actual numbers for that. So to state wither way is fruitless.

Agreed, incentives would be needed, but i don’t think that is going to be that hard for them to come up with something.

1 Like

This post was flagged by the community and is temporarily hidden.

yea except the BR where it matters

yet you keep denying TO instead of wanting top tier to be balanced

are you a gaijin employee who sees into their finances?

1 Like

I’ve said many times that Pantsir, SLM, and Su-30/34 (or at least Kh-38) need to be removed, so idk where you get that idea from.

He plays the A-10, so he’s basically sitting at 10.3/7 using the most overpowered CAS (everyone else gets dumb bombs and terrible rockets, while he gets TV guided missiles), fighting SPAAs that are useless (Antelope, Chappy, etc), and then saying that they are broken (one competent player got lucky his IR missile did not thrust vector into the sun)

2 Likes

This post was flagged by the community and is temporarily hidden.

False flags on you again I see

2 Likes

This post was flagged by the community and is temporarily hidden.