CAS problem

You’ll still be able to have the game modes with planes flying around.

There’d just be a second queue for GRB/GSB that’s only tanks. GAB too prolly (might be easiest since GAB has no owned-planes to begin with).

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Well, the problem is that everyone would be playing tanks only mode besides the CAS players, including me. And that’s the issue. No one would actually want to join on a mixed battles mode when there is a tanks only mode. The only people who would join these modes would be the ones that either enjoy CAS or SPAAs (or need to spade the SPAA for whatever reason).

Why is it an issue that people play what they enjoy? If nobody wants to join the combined arms game, that means it is not fun and needs balance passes for either rewards or ease of acquisition.

Is it an issue for you that people play RB/AB if you play SB? Is it an issue that people fly modern jets rather than WW2 props?

It’s not.

You might rightfully try to popularize and advertise what you find fun hoping others join, but people trying it and deciding “Nah, not my thing” is a completely valid and healthy thing for a game with multiple game modes to have.

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i cant think of a way to make CAS balanced.
how do you balance combat between ground vehicles (desgined to battle against ground vehicles) and aircraft?
the only viable solution is to severely nerf CAS, but then it would turn useless. is it possible to make CAS balanced and yet not useless, if we suppose you dont have players sitting in a boring SPAA 24/7?

this is why i think it would be sensible to either buff SPAA or nerf CAS slightly, and then shove them in a respective gamemode, away from pure ground.

so should there be a game mode thats only for cas? because if they cant use it in GRB they have no where else to go ARB is just death for a slow and heavy aircraft

CAS aircraft are completely fine in ARB, and they could still get their own mixed gamemode with both CAS and ground, so ground players play their thing and they have the choice to play in the mixed gamemode

There should be an RB EC mode with properly updated A.I and objective design, yes. Not as a PvE game mode, just a PvP game mode where more meaningful goals exist beyond TDM.

Presently, SB EC provides room for CAS. Sometimes even I, a self-admitted fighter-main, will find myself resorting to CAS in SB EC because our tickets are tight and there’s a bunch of juicy tanks/SPAA that need to be strafed or dive bombed and they cost lots of tickets to lose. Or simply join a streamer doing memes/larps and go do torpedo runs on boats (I wish boats gave better rewards for teamplay. We should have score for damage like in naval, not just for kills as a big boat can take 3-4 hellcats dropping torpedos to kill).

Mistakes were made:

things do work out sometimes:

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i dont find SPAA boring and also a LOT of them are useable against aircraft even top tier one i really dont understand you guys saying “SPAAs cant kill planes” or “SPAA is useless” when its not its just higher skill curve. all im seeing is the extreme opposite of the cas main.

no no they are not you have to ditch your payload in hopes to get away or get gun/missiles on first.

this would be nice but if it like sim the spaa in it would be laser beams especially if its jets

yes i also enjoy SPAA but not anymore when its completely mandatory, especially when nobody else plays them. im not gonna be sitting in SPAA for the rest of my life just to avoid CAS

there is nothing “skill curve” about the pantsir radar being spastic and not seeing a difference between a small AGM and a massive boat of a CAS aircraft.
not to mention the firing speed limit, and the sheer range from which CAS launches from (and without any sort of limit to how fast you can launch missiles).

top tier CAS is just fighters so theyre fine, and other planes like a10 or su25 just have a different playstyle, but they have enough armament and survivability at their BR to be usable. theyre still not fighters but theyre not useless.
low tier aircraft might be worse off, if theyre not specifically fighters, but i think thats a separate issue

SPAA at props only tends to be dumb for convoys (they’re dumb and need fixing). At tank battles, I can usually make 2-3 strafing passes before SPAA can get a hit on me in the Mustang Ia or hellcat. Imagine IL-2s are more vulnerable as they’re low and slow.

I won’t claim EC isn’t without issues. There’s tons of bugs, the convoy objective is impossible to contest in WW2 planes and ground battles sometimes don’t spawn for… reasons. Boats need better reward system due to effort needed and the UA cycle needs adjustment.

But at prop tiers at least, there’s quite the room for effective, fun and impactful CAS usage as wingaling’s videos demonstrate and as my own experience indicates. Sometimes you might need a dedicated escort though, but those imo are the coolest moments (big contests over a tank battle where two teams try to kill an Su/Il doing level bombing or keep it alive or formation flight).

Idk about jets though. I occasionally try them in SB but I prefer guns to missiles so I usually don’t have fun.

that might be a bug? last i remember it was able to shoot people down shortly after them spawning this is from someone who would spawn CAS/CAP even trying to fly ultra low didnt seem to help

even the tank battles that spawn will send you back to the spawn menu its broken. like you can knock out all but one spaa and if you try to get close for either dumbbombs or weapons that need to be closer itll take you out.

Removal of the Kh-38MT would help a bit

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Hmm, what I mean to say is that everybody would be playing the tanks only mode, making the mixed mode completely useless and unplayable. Everyone would either be on a plane or on a SPAA (unless you are on a tank and want to get bombed by half the enemy team). If they made a tanks only mode, the final result would be the erasure of the mixed battles one, as either nobody would play it or it would be disliked. Have in account that CAS players need ground objectives and technically, SPAAs are able to intercept munitions. So you’d basically have 20 missiles coming at you from different angles, dumb munitions and planes. It sure does not sound cool unless you like intercepting munitions. Also, anti-air systems have limited ammo, so you’d either die while trying or you’d have to go cap a point. I’d love to see SPAAs fighting for a point with nothing to attack/defend themselves (besides the ones that do have guns). The match would then be decided by who spawned something first and of course, matchmaking would have a huge role here, as some countries have better planes and some better SPAAs.

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If the only reason people play something is because they’re forced to then there need to be some soul searching to be done to ask why.

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no it only happens when the plane is launching missiles, it just fully switches target.

… thats the mode we have right now

I know that’s the mode we have now. What I said is that they’d just remove the mode if everyone plays tanks only.

if thats the case then why does it matter?

So again, we shouldn’t have a tanks only mode because it would be living proof that no one actually wants to play Ground Pound Simulator?

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