CAS problem

I’m sure that filling that gap with a few vehicles is much easier than reworking half of a mode to get the same result.

Yes, play ground vehicles in a ground mode to research ground tree. Shocking ?

Many people enjoy ARB and have it as their main/only Air mode they play, don’t count that out.
If you look around and check for most common, fighter-related issues in ARB, you’ll surely see many posts disliking the fact games there can be 16v16 and there’s simply too much stuff going on.

Your changes will provide sort of a “safe haven” for those people that enjoy ARB-feel of their planes while also fighting much less air units at the same time.

I bet many of those people would love to fight you in a setting where you’re untouchable by AAs, while also not being in a constant fear of getting 3rd-partied by a dozen of other planes like in Air modes.
You’d also gain RP/SL out of it, which is yet another benefit.

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Considering planes have separated BRs, I don’t see a reason why AAs couldn’t get that as well to balance this out. By having this, you could easily have something like Osa engaging slow attackers with dumb bombs only or Pantsirs going against aircraft such as A-10C.
But hey, this would be perfectly balanced as AAs would have much higher SP cost, so no big deal.

Attackers are basically a free kill to them, so going after those would give them just that.

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What? There are no sp costs since everyone has 1 life

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I don’t know if any of you here also play ground assault, they also force you to play the boring ass SPAA else they have this AI planes harrase your tanks, you will find most matches nobody even bother spawing an AA because they spawn two planes in each wave and 22 throughout the entire match, 22 plane kills in 35 minutes sounds fun when you can kill 120 ground units with mbts? not even PVE can opt out of dealing with cancerous CAS crap lol it’s like someone has these planes so far shoved up their asses and that have to shit planes in every game modes that involve ground vehicles lol

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Who says there must be only a single spawn in ARB, is that a gospel which should be blindly followed ?

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I mean there are air battles without tanks irl. I don’t think there are much if any tank battles without planes irl.

Their preference is clear.
Pilots in this game are as protected as Black Rhino is in real life. No one is allowed to touch a fighter jockey enjoying his time.

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Without Cas, camping would become the next problem players would complain about, cas is important for the balance of the ground rb mode

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If you want respawns, just prepare for air rb rewards to tank and people camping spawns

I know its a f2p game, but there is just as many ways to make people pay their taxes, if the argument is “oh since the game is free, everyone needs to play their part in serving the gaming community, one of which is if you are not interested in flying, then you will at least serve as a target practice to keep the other part of players base happy”, maybe make it a premium feature that VIP members can opt out of battles that involving planes at the expense of possibly having a longer matchmaking time, but as someone who would buy that VIP package I personally say I wouldn’t mind it, I’m pretty sure there are a bunch of players who doesn’t even have a single air units in their line up, and that’s how you put these guys in the same queue and give them a match.

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You can solve camping with map design.

Do you know how to counter it?

More choice.

Camping is only an issue because we are forced into pre-determined, restricted and predictable lanes.

If you run into heavy opposition you cannot dislodge frontally or cannot counter-snipe… you go around. You abandon that front as it has heavy defences and go and attack a weaker front instead that by rule the enemy cannot defend as well.

If every front is equally defended, you can coordinate a push to overwhelm a singular point on a route that gives you advantages.

Few lanes = defenders are at advantage.
Lots of lanes: The side with greater information, coordination and mobility is at advantage.

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In response to both of your replies, having a more capable AA system in the game (patriot, MIM 104) would be similar to the capabilities of what CAS are allowed to do in ground. Over the hundreds of kilometers of ground having a radar the covers 160km and missiles that can travel mach 4.5 would seem like an even playing field.

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You don’t really need CAS to deal with other tanks. Games that end up having no CAS presence perfectly showcase that.

@markimash
I’m used to both of that as I play GRB.

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This should be applied to all game modes then, excluding Air is weird.

Considering how cheap premium account is, I’d definitely be a long time user of that feature lol.

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If you want to argue for tanking rewards and adding spawn camping to air rb, feel free to do so.

Not sure how successful that will be.

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You can fight spawn camping in ARB way easier than in GRB though.

In PVP game both players should have a chance against one another.

When one is in a tank and the other is in a plane that is not a case meaning things are not properly balanced. It is like in CS:GO if one player after death could play a ghost that is able to kill a player that have killed them while the other can’t do anything about it.

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How many times have you seen planes attack camper?? They are focusing active players who tries to move, capture points and take good positions.

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On lower tier they usually try to attack anything that they can see, that’s hit marker, scout marker and muzzle flashes/mg trails, getting close to be able to see the targets should be the last thing they wanted to do as it exposing them to mg, on high tier jets has cameras that could zoom in all the way from planet mars so that make spotting targets even easier and make tank has even little chance to avoid death, its currently feels like a race to jump into a stupid jet or respawn in ground vehicles to be a target practice/feeder to drain your team’s ticket and give them even more sp to respawn another jet to ruin other players fun, I honestly can’t see myself enjoy any of that tanks gameplay.

Also CAS problem is not exactly only exist in high tier, SPAAs 5.0-7.0 before the 7.3 ZSU-23-4 are mostly ineffective useless craps with way too many limitations like bad turret turning rate that takes years of playing to become decent, and in that br bracket they are mostly open top with crew exposed that could be easily taken out by CAP which is something extremely easy to spawn, you just need a freaking one kill assist then you can spawn one with default belt, sometimes my FV4005 doesn’t even get to fire its first shot as CAP already coming after it 1 minute into the game, that makes me feel fucking stupid I tell you.

To make these matters even worse, we have players aka CAS mains who play ground battle solely to spawn plane as soon as possible, come here to gaslight players into believing SPAA is effective and CAS is not a problem in ground battle because their stats shows they are not interested in playing ground vehicles, any time I read these guys who has 0.3 kdr on their light tanks who they used to rush objective points just to spawn CAP/CAS says CAS is not a problem I immediately see 🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡

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Not new, and is now only Kamov. AH1 or Apache Rushing is looong gone, even MI isn’t quite in the party. And other heli are nerfed with KA lmao.

That one only working pantsir is not working, though there should be something to be done with the logic of AAA, for that 90sp shouldn’t shoot 900sp planes straight out of the air. I’m expecting a form of plane + pantsir, but they increased ARH sp… so no more countering CAS with inefficient CAP, going with pantsir for best efficiency only in the dream.

Yes and stop right here. It’s the map with no cover no lane separation no width nor depth that has the main issue. CAS won’t be so efficient facing those covering buildings (Yes city maps ingame like Sweden still have open areas). While the spawn is camped by ground, not CAS. That AGM will go straight through a spawning tank, but ground camper can wait till immortal ends All The Time.

For me 1DL is 1 map not worth playing 2 team not worth playing 3 no line up. CAS? Who haven’t experienced WW2 US Air in a panzer.

Best game I had these days is against Full lineup French, top tier port. They brought up the last amx30super, I got my Rad90 backup. CAS all dead to VT1

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