CAS problem

Hence why I said “Turn off your radar”. If they can’t locate you via RWR it’s by manually looking. If I’m wasting your time then stop replying? I never stated SPAA was overpowered, I said that the Pantsir is the best SPAA in the game.

yeah, better not be a CAS magnet as the sole anti-CAS of my team

AA nerfed again :)

I love being punished for playing Ground!

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what do you mean punished? dont you enjoy catching bombs?
and do you not appreciate planes giving your tank a free massage?
truly ungrateful.

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Force cockpit view, runway takeoff, and markers for planes when they’re in the ground map area, and screw up CAS in an update so they stop being such rats.

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Upcoming update not gonna fix cas issue those who made cas a cancer still gonna be cancer

Talking about top tier here, but let’s honest here.

No sam system in the world is ever going to be able to help.

Planes spawn in at altitude, kh-38mt are volleyed off in seconds away from Sam range. Even if they were in same range the travel time for the missile means he will still get his missiles off.

Here’s how it usually goes in my ito:

  • He spawns, I see him immediately as I’m looking in that direction.
  • I fire immediately. Not because I expect to hit but I’m hoping to panic him and make him abort his run. This rarely works.
  • He volleys off his missiles and easily dodges my ito missile or just dives to the deck.
  • I call out the launch and desperately try to get away from the incoming missile. At this point I’m already dead as I have no smokes and cannot drive away fast enough in that truck. He usually gets a few other people as well.

There are a few things that would help, forced airfield spawning would be one, forced first person another, but ultimately he’s always going to get his missiles off.

The only real solution is to admit long range FnF weapons were a mistake and are unable to be balanced.

They should be removed. <10km only would be just about acceptable.

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but IRIS-T SLM is capable intercepting those missiles IRL

I’m sure it is, and does so with great effectiveness in real life.

The problem are two fold - 1) saturation. Sure, it may get some or all of the missiles but then you’re reloading and get hit by another guy doing the same thing. 2) only one nation will have that missile.

The Swedish one might be able to do it, but it only has 4 missiles (8 with an ammo box) so the saturation is even easier and its range is much reduced. One su-30sm is capable of depleting its missiles and still having two of its own left over.

Fundamentally, these things are not able to be balanced in game. There’s no shame in admitting they were a mistake and removing them.

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will see how they gonna implement buk systems those gonna have all stats they have IRL and better

Maybe so, but that will be a Russian system so won’t help everyone else unless gaijin do something disgusting like giving the Indian buk to Britain.

The new Sam systems are a sticking plaster in a gaping chest wound. Systematic changes are required.

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I switch to ir lock and fire when they are in range
Works alot of the time and u still have time to intercept anything that isnt kh38 but even then its not extreamly hard just need to be aware

Why is having TO only mode considered stealing another mode.

Players want to play combined arms? They pick that mode.
Players want TO mode - they pick that one.

No stealing. Both modes available. Give the people what they want.

(Oh wow - I responded to a really old post. oh well)

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What was actually said in the context of the quoted post is taking RB GFs wholesale and converting it into TO.

In the post I was responding to, there wasn’t going to be any choice between modes.


Edit: False flaggers got mad about that history being brought back up. Maybe they don’t want people to know about it…hmm.

Even a certain other game nerfed the mechanic that could kill you with no counterplay because surprise surprise: It isn’t fun
Seems we need to continue “enjoying” it though

From my experience, playing actual CAS I.e rocket pods and dumb bombs, is next to impossible in top top tier due to how developed AA is. If you get 1 kill with let’s say MIG-29, then you’ll be lucky. Maybe it’s a skill issue. But, this is from my experience.

In my opinion, guided bombs and TV guided missiles should cost a ridiculous amount of points. While, dumb bombs and rocket pods should be cheap. But, if this gets introduced, the AA should get a nerf.

When it comes to helicopters, them speed diving to the side and doing a flip is ridiculous and likely unrealistic.

So… I wasn’t involved in that back and forth, but in back-reading it appears most of that was tongue-in-cheek. But I could be wrong.

All that aside I think there’s room for combined arms mode and TO mode.

CAS would be a smaller problem if Gaijin could be arsed to give all nations thoughout the BRs some good anti air capability, instead of spoonfeeding the same nation AA upon AA while others gets a shrug and a “we are aware of the problem and we will fix it soon™”

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