CAS problem

Die and play some quasi-ARB in a Ground mode.

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I explained everything and high tier matches confirms my point, i have lineups (and many others too) but as i said before, there’s no point to continue 2nd-3rd spawn.

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This forum has discussed this “problem” over 10000 times already. Just because you do not have the CAS doesn’t mean everyone else can’t use them.

Who said i don’t have and who said nobody should use it??

How is it possible to play the game as long as you have, and still not know anything?

Squad andy writes what now?

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Wow it was that easy for you to get hot and bothered, arms spaghetti. Not really surprising, could sense it a galaxy away.

I don’t think about you at all, you were the one who took time out of padding behind rock #14 in spawn to make a terrible take.

I dunno chief, you kind of replied as expected. Casino’s would give that a 1:1 payout.

Also I actually think you read my first post wrong which made you even more juiced, see, it tells you who the reply is sent to and who the quote is from, two completely different people.

Why should people be forced to fly planes in a game mode that is not fun to fly planes in.

If I want to fly planes, there’s ASB which is significantly more enjoyable and fun (and whose control scheme is not viable against mouse aim players except for a on-the-deck flat rate fight due to no AoA limits and better rudder control - so you can’t even do ASB style flying in GRB).

Or alternatively, there’s a game mode with significantly higher rewards even if it’s just as miserably arcadified as ground RB. At least the rewards there make it worth it.

But flying in ground RB?

  1. Not enjoyable (tiny map, short timer, airspawn, full-real controls non-viable against mouse aim)
  2. Terrible rewards.

Also as an added bonus, the only viable game mode to grind planes in is ARB.

What if someone only wants to fly planes with stick & rudder? Should they be at a disadvantage for only ever playing air sim and not ARB?

Or what if someone might enjoy cold war/theoretical modern war tanks, but prefers flying propeller aircraft as they’re much more mechanically challenging and interesting to fly over jets that fly themselves for you (no diss for jet pilots - radar/BVR stuff takes over the raw technical art of flying, but it’s an entirely different form of pleasure).

Or what if someone enjoys british tanks but japanese aviation? (picked japanese over american as it’s non-meta at BVR tiers)

And some people don’t care for planes at all.

If someone so wanted, they could first-boot warthunder, fly out in ARB and do nothing else but ARB.
If someone so wanted, they could first-boot warthunder, fly out in ASB and do nothing else but ASB.

Why is GRB/GSB any special. Why can’t you first-boot warthunder and do nothing but tanks and be just as viable as the earlier two players? AGB have this option, so it’s not even unprecedented. NAB/NRB too.

Fairness between game modes, actually making the game playable for history/vehicle enthusiasts who have a favourite vehicle or group of vehicles and letting them focus on it.

I like my corsairs. If I want to fly my corsairs, I don’t want to bother with tanks. I can do that and have fun.
I think the F2H-2 looks cool. I can take it out and fly it without regard for tanks (absurd spawn costs and zomber-infested brackets not withstanding).
I like my demon, it’s not a plane I’m as passionate for as WW2 pacific theatre things, but it’s pretty cool and still a carrier aircraft.

Regardless of what tank I like, I cannot use that tank without being punished for not wanting to fly that day. Not interwar. Not WW2. Not cold war.

I can’t even play GSB over GRB because “Sorry, your chosen vehicle is not in rotation today”, so cannot even fall back to “well, at least the planes handle in an intrinsically fun way” when forced to use them.

I’m pretty confident in saying I’m decently competent with my planes and flying them in GRB is an exercise in torture due to the later listed reasons. The lack of markers is nice. The other things? Not so much.

A not insignificant amount of pre-missile aircraft prefer combat at altitudes far exceeding relevant altitudes for GRB and prefer trajectories that a tiny 10x10 km pit do not permit (might even be less on some maps.)

For missile aircraft, engagement ranges make even 120x120 size maps too small and a very regular complaint and demand in the air communities.

In what non-arcade sense is it fun to use planes in an airspawn environment doing things they were not designed for in a tiny shoebox?

Even mid-vietnam era aircraft on cusp of BVR were not designed for the conditions of GRB (or ARB even), much less modern platforms (which even ASB fails to provide adequate play environment for)

Then give ground players the same mechanics as the combined arms naval game modes and ground arcade do: Random aircraft they can spawn for SP or kill streaks.

It is your problem because you’re expecting people to do things contrary to their purpose of playing particular vehicles.

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What’s wrong with sitting behind a rock?? as if your cod rushing way is the only way to enjoy the game lol if you hate players playing defensively and show a pixel of their turret dome, maybe try playing Arcade mode if you hate stealth that much?

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He sounds like the same kind of person in a zero calling americans cowards for sticking to doctrine-appropriate and effective tactics (hit and run attacks, not taking the bait). We’ve had that not long ago on the forums - calling it throwing a tantrum and toxic.

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I specifically stated why it has one, and even mentioned the attitude that comes from the argument, so thank you for proving this to be the case…

I feel you are projecting, and in fact, I think all of you are…

This want for a seperate gamemode is in fact, peak insanity, and a whole heckload of cope…

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Top notch post… SMH…

You can shake that muttonhead of yours until it fell off and no one will even notice lol

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There’s a suggestion about that if you haven’t already seen it. Ground Battles - Dynamic Spawn Zone

I do agree with the rest of your points.

My current view on CAS is that it is OP, but I think Gaijin should attempt to balance it before outright removing it and making many vehicles completely worthless.

Also going to add my thoughts on SPAA in air RB: I think that it comes off as a useless quip from CAS haters towards pilots. No good will come from it, and it will only make air RB worse. I think that air RB should remain a single class mode, and that it should be reworked into a more tactful game. However, there should never be additional spawns in air RB, because it forces lineups to be created, which isn’t always possible.

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I think no one actually interested in playing SPAA in air rb, its just a response to the stupid argument of “you can’t have ground vehicles only mode bro this game will always be combined arm” when we actually have air rb that throw the entire argument out of the windows lol

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How rude… To be honest, you still haven’t come to terms with what was discussed before so you should hardly be opening your pie hole.

ZZZZZZZZZZZZZZ im not reading all that. Feeling based arguement.

Your stats say otherwise but ok. Also you have never played anything higher than like 10.7 so what are you talking about?

zzzzzzzzzzzzzzzzzzzzzzzzzzzzz subjective feeling bases argument again.

This is utterly moronic, nothing about ground RB needs to change this drastically.

Its a video game sir, I use all kinds of things outside of their intended purpose. This is yet another dumb argument based on MUH realism. Adapt or quit. Just stop coping on the forums.

It has nothing to do with enjoyment, camping like a bot and throwing games is totally fine. But then stat shaming people when you play like a bot is hilariously ironic. Man whenever there is something to be wrong about you are always there. Coincidence?