And that’s problem for game. CAS has huge advantage and ground players don’t even get warned to hide (fighting back is impossible)
CAS outranges you, can easily hide from your radar (just fly low) and if you launch missiles, all it takes to avoid is - do few maneuvers. Can see ground targets from 15-20 km away and send deadly missile, while no AA can reach it. I don’t understand what you mean when you say “good SPAA player”, there can’t be good SPAA player, only dumb CAS players who fly straight and are half blind.
You really don’t see difference?? Like seriously??
If helicopter hides behind hills, it is practically impossible to destroy from ground (AAs can’t hit behind cover, tanks obviously are useless). If tanks use cover it still can be countered with other tanks, everything depends on players skills and fast reactions. That’s difference.
I mean people taking helis first spawn, i was talking about people who don’t use group vehicles in ground mode (yes i have seen many players doing it)
Playing “ground battles” without ground vehicles, best game disaign…
If enemy team has CAS players with few braincells, it’s impossible to counter.
CAS outranges you, can easily hide from your radar (just fly low) and if you launch missiles, all it takes to avoid is - do few maneuvers. Can see ground targets from 15-20 km away and send deadly missile, while no AA can reach it.
So yeah, when i see killfeed full of enemy CAS wins, it’s over.
That’s what I’m saying, current game CAS can’t be effectively countered because AAs are too weak, too boring to play and gives too low rewards. That’s why people leave after 1 death, spawning 2nd-3rd tank is pointless, you will get missiles/bombs from sky, spawning AA doesn’t works too, yes you can shoot down 1-2 braindead CAS players but there always will be 1 skilled CAS or tanks find you and you are dead. For results you have 10min lossed match, maximum 30k sl 5k RP(with prem acc) and 3-4 death (more death means less reward) while you could just leave after 3-4 minutes, get little low rewards but less negative and frustration from gameplay.
I choose 2nd variant (as many others)